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  1. Dungeon Master is a role-playing video game featuring a pseudo-3D first-person perspective. It was developed and published by FTL Games for the Atari ST in 1987, [5] almost identical Amiga and PC (DOS) ports following in 1988 and 1992.

    • FTL Games, Victor Musical Industries (X68000)
  2. Dungeon Master is a 1992 role-playing game that challenges you to explore a 12-level dungeon and defeat an evil wizard. The game features puzzles, magic, and a first-person perspective. Download it for free from My Abandonware.

    • (113)
    • DOS
    • ダンジョン・マスター, Crystal Dragon
    • 1992
  3. Learn how to become a Dungeon Master (DM) and run the adventure for your players in Dungeons & Dragons, the world's greatest roleplaying game. Download a sample encounter, watch videos, and access resources to help you prep, roleplay, and continue your game.

  4. Dungeon Master is a classic real-time dungeon crawler role-playing game with an elaborate mix of combat, exploration, and puzzles. Released back in 1987 for the Super Nintendo Entertainment System (SNES), Dungeon Master become incredibly popular all over the world, selling over 40,000 copies in the first year alone!

    • (7)
  5. Dungeon Master Description. Dungeon Master was a realtime game in contrast to the traditional turn-based approach that was, in 1987, most common. Other factors in immersiveness were the use of sound effects to indicate when a creature was nearby, and (primitive) dynamic lighting. Abstract Dungeons and Dragons style experience points and levels ...

    • (37)
    • DOS
  6. Learn how to play Dungeon Master, one of the best dungeon crawlers ever, with this comprehensive guide. Find out how to cast spells, solve puzzles, and face the final boss in this classic game.

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  8. Jan 17, 2024 · Dungeon Master, developed by FLT Games initially in 1987 for the Atari ST, is a grid-based 3D action role-playing game. It is one of the best-selling Atari ST games of all time. This game is a masterpiece, and it's considered the father of first-person real-time computer RPGs, introducing many features that would become standard in future RPGs.

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