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  1. Apr 3, 2016 · Yoshiaki Koizumi was similar to Miyamoto in several respects: he came from an art background (having studied film, drama and animation at the Osaka University of Arts) and had little exposure to ...

  2. Nov 29, 2007 · Yoshiaki Koizumi: That spraying concept actually exists in Super Mario Galaxy, where the player has the ability to pick up and shoot star bits during the game. We wanted to have the idea to shoot ...

  3. Super Smash Bros. for Nintendo 3DS (2014, Nintendo 3DS) Supervisors (Original Games) Super Mario 3D World (2013, Wii U) Staff. Donkey Kong Country Returns 3D (2013, Nintendo 3DS) Special Thanks. Super Mario 3D Land (2011, Nintendo 3DS) Producer. The Legend of Zelda: Skyward Sword (2011, Wii)

  4. Feb 28, 2017 · We chatted with the deputy general manager of Nintendo's Entertainment Planning & Development division, Yoshiaki Koizumi, about the initial vision for the Switch, how this new console is an evolution of Nintendo's previous hardware, and why the right Joy-Con is red. When did you first start dreaming about the Switch and what was the initial vision?

  5. Yoshiaki Koizumi is a game designer, director and producer working for Nintendo. He is best known for his work on the Mario and Zelda series, primarily as a producer. Director (Galaxy) Super Mario 3D All-Stars. Producer. Super Mario 3D World + Bowser’s Fury. Producer.

  6. Yoshiaki Koizumi. Yoshiaki Koizumi i Montreal Games Summit 2007. Yoshiaki Koizumi (小泉 歓晃 Koizumi Yoshiaki?), född 29 april 1968 i Mishima, Shizuoka, är en japansk speldesigner, regissör och producent. Han tog examen som en filmskapare från Osaka University of Arts och har arbetat på Nintendo sedan 1991.

  7. Yoshiaki Koizumi (Montreal, 2007).jpg 759 × 979; 596 KB Yoshiaki Koizumi 2007.jpg 759 × 979; 597 KB Super Mario Odyssey - The Story of Yoshiaki Koizumi.webm 11 min 25 s, 1,920 × 1,080; 57.76 MB

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