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  1. The staff can autocast Flames of Zamorak, Crumble Undead, Magic Dart, elemental combat spells from the Standard spellbook, and combat spells from the Arceuus spellbook. The staff can also be used to cast Magic Dart instead of a slayer's staff, and is more accurate with the spell than a slayer's staff. It is not, however, able to autocast ...

  2. The Slayer's staff is sold by Slayer Masters. It requires level 50 Magic and level 55 Slayer to wield and is required to cast the Magic Dart spell. The Slayer's staff can autocast Crumble Undead, Magic Dart, the four Wave spells, and the four Surge spells. Many players use it for Barrows and for killing Dagannoth Kings due to the high accuracy of Magic Dart. In melee combat, the Slayer's staff ...

  3. If you have extra money, you can substitute staff of the dead in place of slayer staff. It can also autocast crumble undead and has +5 more magic accuracy compared to slayer staff. Just make sure your mage accuracy stat isnt -64 after wielding staff and you should be good to go

  4. Crumble Undead works well against him as does a Trident of the seas or a Trident of the swamp. A player fighting Treus Dayth . An example strategy that works quite well: bring a 4-dose Prayer potion , optionally a Ranging potion , and the best Ranged weaponry you can muster, along with an inventory filled with food.

  5. if you're meleeing bring slayer staff to auto cast crumble undead, the staff will make you're magic bonus high enough not to splash and you won't have to take anything off. take off your dh legs before you cast and you'll be fine. Fighter torso is -40 magic attack so if you're using it you need to remove it before you try to cast crumble undead.

  6. Jun 13, 2013 · You can also use brutal arrows with the same method if you're not looking to train range.36.5 exp/cast not 26.5! Sorry about the horrid math

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  7. Sep 10, 2007 · The exp earned with Crumble Undead is 24.5 + HitDone*2 Your data says that you are averaging 38 exp per CU cast, so your average Hitdone is (38-24.5)/2 = 6.75 The "simple" expected value for HitDone is Maxhit/2 For CU that is 15/2 = 7.5 So, you are averaging 90% of the "simple" expected damage. That's sounds pretty good to me.

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