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  1. 5th-level abjuration. Casting Time: 1 action. Range: Self (30-foot radius) Components: V. Duration: Concentration, up to 10 minutes. Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you.

  2. Circle of Power. Spells. Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you. For the duration, each friendly. Circle of Power. Compendium - Sources->Player's Handbook.

  3. 5th-level abjuration. Casting Time: 1 action. Range: Self (30-foot radius) Components: V. Duration: Concentration, up to 10 minutes. Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you.

  4. Circle of Power. Abjuration. Level: 5. Casting time: 1 Action. Range: Self (30-foot radius) Components: V. Duration: Concentration, up to 10 minutes. Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you.

  5. D&D 5e Spell details for Circle of Power, including components, casting time, range, damage and more.

  6. 1 Action. Range. Sel F (30-Foot Radius) Duration. Concentration, up to 10 minutes. Components. V. Class. Paladin. Spell Description. Divine energy radiates from you, distorting and diffusing magical energy within 30 feet of you. Until the spell ends, the sphere moves with you, centered on you.

  7. Circle of power was an abjuration spell for paladins that created a sphere of divine radiance centered on the caster. [4] The 30‑foot-wide (9.1‑meter) sphere gave all allies of the caster within it an advantage to resist spells cast against them.

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