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  1. Unlike lightning bolt, chain lightning strikes one object or creature initially, then arcs to other targets. The bolt deals 1d6 points of electricity damage per caster level (maximum 20d6) to the primary target.

  2. Unlike lightning bolt, chain lightning strikes one object or creature initially, then arcs to other targets. The bolt deals 1d6 points of electricity damage per caster level (maximum 20d6) to the primary target.

  3. Chain Lightning. School evocation [electricity]; Level 6. CASTING. Casting Time 1 standard action. Components V, S, F (a bit of fur; a piece of amber, glass, or a crystal rod; plus one silver pin per caster level) EFFECT. Range long (400 ft. + 40 ft./level)

  4. You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save. The electricity arcs to another creature within 30 feet of the first target, jumps to another creature within 30 feet of that target, and so on.

  5. Duration instantaneous. Saving Throw Reflex half; Spell Resistance yes. This spell creates an electrical discharge that begins as a single stroke commencing from your fingertips. Unlike lightning bolt, chain lightning strikes one object or creature initially, then arcs to other targets.

  6. This spell creates an electrical discharge that begins as a single stroke commencing from your fingertips. Unlike lightning bolt, chain lightning strikes one object or creature initially, then arcs to other targets.

  7. Mar 20, 2022 · Chain Lightning - Choosing secondary targets. At tonight’s game a discussion came up about how the spell Chain Lightning works. My character just leveled up, got access to 6th grade spells and used it for the first time to devastating effect on a number of enemies surrounding our party.

  8. Jan 17, 2016 · Unlike lightning bolt, chain lightning strikes one object or creature initially, then arcs to other targets. The bolt deals 1d6 points of electricity damage per caster level (maximum 20d6) to the primary target.

  9. Chain lightning Spell 6. Electricity Evocation. Traditions arcane, primal. Cast [two-actions] somatic, verbal. Range 500 feet; Targets 1 creature, plus any number of additional creatures. Saving Throw Reflex. You discharge a powerful bolt of lightning at the target, dealing 8d12 electricity damage. The target must attempt a basic Reflex save ...

  10. Jun 13, 2017 · A Chain Lightning result can't be used on a Shock Toad (immune), but a Chain Lightning result can't be used to defeat a Fire Hydra either (no trait added). Clinging Venom also has this problem, but it's a fairly edgy case.

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