Yahoo Web Search

Search results

  1. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Iron Golem - The mightiest of the golems, the iron golem is a massive, towering giant wrought of... Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to t...

  2. Traits. Fire Absorption: Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt. Immutable Form: The golem is immune to any spell or effect that would alter its form.

  3. Iron golems, called the dwarven statue golems, were used by inhabitants of the Dwarven Dungeons in Myth Drannor before its fall. In 1369 DR their magic was still strong and the constructs could be found still guarding the areas assigned to them hundreds of years prior.

  4. dndroll.wikidot.com › creatures:iron-golemIron Golem - DnD content

    The mightiest of the golems, the iron golem is a massive, towering giant wrought of heavy metal. An iron golem's shape can be worked into any form, though most are fashioned to look like giant suits of armor.

  5. Gamemaster rules. Monsters. Iron Golem. Large construct, unaligned. Armor Class 20 (natural armor) Hit Points 210 (20d10 + 100) Speed 30 ft. Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren't adamantine.

  6. The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

  7. Golem, Iron. Family: Golems. Large construct, unaligned. Armor Class 20 (natural armor) Hit Points 210 (20d10 + 100) Speed 30 ft. Damage Immunities fire, poison, psychic; bludgeoning, piercing, and slashing from nonmagical attacks that aren’t adamantine. Condition Immunities charmed, exhaustion, frightened, paralyzed, petrified, poisoned.

  8. Challenge 16 (15,000 XP) Fire Absorption. Whenever the golem is subjected to fire damage, it takes no damage and instead regains a number of hit points equal to the fire damage dealt. Immutable Form. The golem is immune to any spell or effect that would alter its form. Magic Resistance.

  9. The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (l0d8) poison damage on a failed save, or half as much damage on a successful one.

  10. The golem exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 19 Constitution saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

  1. People also search for