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  1. Blood Vendetta Spell 2 Curse Source Player Core pg. 318 Traditions arcane, divine, occult Cast [reaction]; Trigger A creature deals piercing, slashing, or persistent bleed damage to you; Requirements You can bleed Range 30 feet; Targets the triggering creature Defense Will; Duration varies

  2. Blood Vendetta [reaction] (Spell 2) Curse. Traditions Arcane, Divine, Occult. Trigger A creature deals piercing, slashing, or persistent Bleed Damage to you; Requirements You can bleed. Range 30 feet; Targets the triggering creature. Defense Will; Duration varies.

  3. Blood Vendetta Spell 2. Curse Necromancy. Traditions arcane, divine, occult. Cast [reaction] verbal; Trigger a creature deals piercing, slashing, or persistent bleed damage to you; Requirements You can bleed. Range 30 feet; Targets the triggering creature. Saving Throw Will; Duration varies.

  4. You curse the target, punishing it for having the audacity to spill your blood. The target takes 2d6 persistent bleed damage and must attempt a Will save.

  5. 2E Daily Spell Discussion. Link: Blood Vendetta. The Knights of Last Call 'All Spells Ranked' series ranked this spell as A Tier. Would you change that ranking, and why?

  6. You are correct. Reaction happen during the trigger, not after, so it's absolutely possible to cast this spell between "you take damage" and "you drop unconscious". The mentioned exception are reactions triggered by move actions that don't make you leave your square, such as the Stand action.

  7. Blood Vendetta H Cause a creature that attacks you to start bleeding. Blur Target’s form becomes blurry and hard to hit. Create Food H Feed multiple creatures with conjured food.

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