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  2. Contagion is a spell that works best when delivered stealthily, yes, but familiars aren't the only way to do it. Disguise kits, illusions, good ol' fashioned lying. This is a spell best used with a plan, and if you can't cast it at a distance, an escape plan is always a good idea.

  3. Components: V, S. Duration: 7 days. Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, the target is poisoned. At the end of each of the poisoned target’s turns, the target must make a Constitution saving throw.

  4. Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice from any of the ones described below. At the end of each of the target's turns, it must make a Constitution saving throw.

    • The Woes of Old Contagion
    • The New, Shiny Contagion
    • Contagion’s Awkward Shortcomings

    Contagionis a 5th-level spell typically cast by clerics and druids. In short, it infects a single target with a magical disease that will really ruin your target’s week. When you cast the spell, you were presented with six diseases to choose from, corresponding to each of the six ability scores. It seems simple on paper, but there’s a wrinkle: the ...

    Contagion got some special attention in a recent update to the rules released in November 2018. It’s not distinctly a buff or a nerf, since it makes one reading of the old rules better and one reading worse. What it does quite successfully, however, is clear up any confusion on how this spell works. Now, when the spell is cast, the target creature ...

    Contagion has always had a pretty serious weakness. Namely, it’s easy to cure diseases in D&D, especially by the time contagion, a 5th-level spell, is being used against you. A simple casting of lesser restoration is enough to scrub the sickness away. Trading a 2nd-level spell slot for a 5th-level one is a great trade for the heroes, but it’s a pre...

  5. Contagion is a 5th-level Necromancy spell available to Clerics and Druids. When the caster touches a target (by making a melee spell attack) they afflict it with the poisoned condition and force it to make a series of Constitution saving throws or become diseased for the next seven days.

    • Harry Menear
    • ( Expert Contributor // Editor )
  6. 5th-level necromancy. Casting Time: 1 action. Range: Touch. Components: V, S. Duration: 7 days. Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, you afflict the creature with a disease of your choice from any of the ones described below.

  7. Spell Description. Your touch inflicts disease. Make a melee spell attack against a creature within your reach. On a hit, the target is poisoned. At the end of each of the poisoned target’s turns, the target must make a Constitution saving throw.

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