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  1. Share Broadcast. Endzone is a post-apocalyptic survival city builder, where you start a new civilization with a group of people after an ecological disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts. Mar 18, 2021. 0:00 / 0:00.

    • (7.4K)
    • Assemble Entertainment
    • Gentlymad Studios
    • Mar 18, 2021
  2. March 18, 2021 [ 1] PlayStation 5, Xbox Series X/S. May 19, 2022 [ 2] Genre (s) City-building. Mode (s) Single-player. Endzone: A World Apart is a city-building game developed by Gentlymad Studios. Players control a post-apocalyptic settlement that struggles to survive in an irradiated land.

  3. Endzone - A World Apart is a post apocalyptic survival city builder, where you start a new civilization with a group of people after a global nuclear disaster. Build them a new home and ensure their survival in a shattered world, threatened by constant radiation, toxic rain, sandstorms and droughts.

  4. In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity, contaminated rain and ...

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  5. Endzone - A World Apart. In 2021, a global ecological disaster plunged the world into chaos and brought humanity to the verge of extinction. Only few were able to escape into underground facilities called "Endzones". 150 years later, mankind returns to the surface - under your command! In an extremely hostile environment full of radioactivity ...

  6. Mar 18, 2021 · Apart from poorly realized battles and too much micromanagement, Endzone: A World Apart is a solid city-builder with a strong emphasis on survival. My greatest concern is that it failed to evoke any emotions. People died and I just didn’t care, because despite the post-apocalyptic setting the game is almost idyllic.

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  8. Dec 20, 2021 · Housing Location. Keep your homes close by to food/water sources but far away from industrial (crafting.) Close proximity to basic needs means lower travel time for your peasants. Keeping a buffer between them and industrial complexes means their housing doesn't get a mood penalty for being too close.

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