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No Limits is an Arcade's game mode. See more at Quick Play. In No Limits, matches play identically to standard Quick Play matches; it means that the rules and objectives of the game follows the map in play. The only difference is that hero stacking is allowed.
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Nov 30, 2023 · Barely anyone utilizes the No Limits part of the mode anymore. They just play it like it’s OQ, and then when you ask them why they’re playing No Limits instead of OQ their, only responses are to be oddly toxic.
I'd think that a good competitive no-limits comp would: -Take advantage of no limits as much as is optimal -Be hard to counter or else the who game would just be both sides responding to counter after counter and -Be balanced enough it can be played against a wide variety of enemy comps
No limits and Classic QP both queue much faster and can serve the same purpose- allow me to work on a new hero i don’t want to bring to comp yet.
No Limits Is Chaos, In The Best Way Possible.#overwatch #overwatch2
Mar 29, 2019 · When No Limits was the norm, the meta at the high end was basically “stack 2 of the most overpowered heroes in each role”. But the meta overall was incredibly primitive and No Limits was relegated to Arcade long before the meta had any sort of chance to be refined.
The Reins in the back are capable of casting Firestrike, but the Orisas are free to move out of the way. Verdict: with no ults, and assuming perfect coordination, this is truly a battle of the unstoppable force (6 Reinhardts) versus the immovable object (6 Orisas).