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  1. But that isn't what made me angry enough to type up a rant. The Salve Amulet itself isn't over-powered at all. It's doing exactly what it's supposed to to. However, the fact the spell is useless at high levels IS what makes me very annoyed. Third, the spell usually is good only against low-level undead monsters.

  2. Scaling on combat level of the target would probably make crumble undead the best way to level magic at low levels assuming there's some decent targets for it. It could even have a max hit that it checks first based on a monster, but have the damage be capped with a magic lv. Robes from Warding obviously.

  3. Hjgduyhwsgah. • 12 yr. ago. Draugr and other creatures should be the same level as you, and if you're using effects like this on humans, their levels can be found on their page on the UESPWiki. If it says PC+2 (Only an example; it can say any number) it means that that NPC will always scale two levels above you're character's.

  4. undead conjurers still summon atronachs and cast spells alternatively at higher levels you can give any undead minion a summoning staff that they will use ultimately ...

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  5. Apr 22, 2012 · The first is: player.modav healrate x where x is any value less than the 0.7 vanilla Skyrim grants you. I have mine personally at player.modav healrate 0.2. This allows for me to still regen when out of combat or when resting, but when in combat, the regen does nothing for me. The second is: player.advlevel.

  6. Crumble Undead. Crumble Undead is a unique combat spell found in the standard spellbook. Requiring only 39 Magic, it's capable of hitting 16 against undead enemies such as zombies, skeletons, ghosts, shades, and so on. It can only be used against undead creatures, but offers a max hit equal to that of much higher level blast spells.

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  8. Maximum Level . At higher levels, leveling up happens much more slowly. Level increases in Skyrim follow a formula (detailed above in the Gaining Levels section). Prior to Patch 1.9 the maximum level was 81, since there was no way to gain any more experience once every skill reached its maximum value of 100.

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