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  1. Oct 3, 2020 · Axolotls attack all aquatic mobs except turtles, dolphins, frogs and other axolotls. They also attack the drowned . An axolotl deals 2 points of damage per attack.

    • 28 min
  2. Animals usually spawn upon chunk generation, while hostile monsters spawn and despawn in a certain radius around the player. Some mobs including passive and neutral animals, and even hoglins have the ability to be bred by the player, creating offspring.

    • 28 min
  3. A cat is a passive mob found in villages and swamp huts. They can be tamed and used to repel creepers and phantoms. Cats can spawn every 1200 ticks (1 minute). A random player is selected (including spectators) and a random location is chosen 8-32 blocks away from the player horizontally in both directions and at the same height. A cat can spawn if that block is less than 2 chunks from a ...

  4. Tamed wolves attack any animal the player starts to attack. They also can navigate and turn around in 1×1 horizontal tunnels. After emerging from water, a wolf shakes the water off their fur.

  5. Axolotls are aquatic passive mobs that attack most other underwater mobs. After the world generation, axolotls spawn individually below sea level (y63) in a water source in total darkness and where there is a block with base_stone_overworld tag (i.e. stone, deepslate, andesite, diorite, granite...

  6. May 30, 2024 · Axolotls prioritize attacking hostile mobs over non-hostile mobs. If an axolotl takes damage underwater, it may play dead, dropping to the ground for 200 game ticks (10 seconds) while gaining Regeneration I. Hostile aquatic mobs ignore healing axolotls. There is a 1 ⁄ 3 chance for an axolotl to play dead to recover 4.

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