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  1. Oct 6, 2017 · Rey is a scavenger who was left behind on planet Jakku when she was a child. She is one of the primary protagonists in Star Wars: Episdoes VII-IX, and is being brought up to be the next new Jedi in the series. Default Abilities: Dash Strike – charges forward with the lightsaber, dealing damage to enemies on the way.

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    • Overview
    • New Features
    • Training
    • Campaign mode
    • Galactic Conquest
    • New modes
    • Troop classes
    • Weapons and Gear
    • Heroes

    "Watch those wrist rockets!"

    ―Iconic in-game quote from an unknown clone

    is the sequel to Star Wars: Battlefront. It is a high-selling Star Wars video game following the many adventures of several characters. The two games are very similar, as both revolve around troopers from various factions fighting in different locales. Battlefront II, however, includes elements and missions from Star Wars: Episode III Revenge of the Sith, as well as enhanced aspects of gameplay including space combat and the ability to play as Jedi characters or other heroes.

    The game's campaign mode is entitled Rise of the Empire. The story takes the player on different missions throughout the galaxy as part of the Galactic Empire's 501st Legion known as Vader's Fist.

    Other game modes include "Instant Action" where the player can fight on any battleground, land or space, and "Galactic Conquest" where the player fights as a certain faction for control of the galaxy.

    The game was released on November 1, 2005, for the PC, Mobile phone, Xbox, PlayStation Portable, and PlayStation 2, the same day that Revenge of the Sith was released on DVD.

    •Improved single-player experience that includes improved AI enemies and allies. A greater emphasis is also placed on storytelling through open-ended mission-based objectives.

    •Revamped Galactic Conquest mode that plays out on a galactic scale.

    •New space battles that allows the player to dogfight in X-wings, TIE Fighters, Jedi interceptors, Y-Wings, and several other starfighters. Players are also able to board capital ships and engage in combat with other enemies in different sections of the ships.

    •More than 12 new battlefields on land and in space, including many from Star Wars Episode III: Revenge of the Sith such as Utapau, Felucia and Mustafar. Also included are all-new classic trilogy locations including the Death Star interior, and Tantive IV. However, some of the original battlefronts from the first game, such as Rhen Var, have been removed.

    •Special opportunities throughout the game for players to wield a lightsaber and use their favorite Force powers as Jedi and Sith characters depending on the battlefront.

    •Three new classes: Engineer (Land) and Marine (Space). Engineer replaces the Pilot on land as the Pilot is now the primary Space Class. The third is a special "officer" that varies depending on the player's faction. For example, the Republic forces can choose to become Clone Commanders, while players siding with the CIS can make use of IG-100 MagnaGuards.

    The game contains an optional training mission on Geonosis. This mission takes the player around a battlefield and teaches them all of the various methods of fighting a battle. The mission consists of the following tasks:

    •Reach a specific point on the map.

    •Eliminate three droid scouts, all B2 super battle droids.

    •Destroy a damaged Hailfire droid.

    •Capture a command post next to a downed Techno Union ship.

    •Repair two droids, one for health and the other for ammunition.

    In Campaign Mode, the player follows the campaigns of the 501st Legion as told through the 501st Journal. As players progress through the game, they play as a clone trooper during the reign of the Republic and as a stormtrooper during the reign of the Empire.

    The action brings players to multiple planets through a story arc that stretches from the dawn of the Clone Wars to the formation of the Empire and later, bridging the gap between Episodes III and IV.

    The Galactic Conquest mode in Star Wars: Battlefront II has been completely revamped. In this new mode, players build and maintain fleets and try to achieve galactic dominance by conquering enemy worlds. A map of the galaxy shows planets controlled by the player, enemy-controlled planets, and pockets of empty space. Since there is only one map per ...

    In addition to the single player storyline, Galactic Conquest, and both single- and multiplayer Instant Action, Battlefront II has several new game modes – Hunt, Capture the Flag, Hero Assault, and XL, a PC-only single player mode. There is also a glitch on the PS2 and PC versions of the game: when zooming in between Mustafar and Endor and pressing...

    A total of eight classes are available to play – six for land, two for space. Each offers a different battlefield function. Almost all classes are identical for each faction, keeping the game balanced. The "Unique" class is different for each side and varies with the map. In the instant action mode you can add units if points increase like wookiee ...

    Blaster and Projectile Weapons

    •Wrist Blaster: A blaster mounted on the wrist of a super battle droid. The weapon holds a clip of fifty rounds. Its rate of fire is slower than that of the blaster rifle. However, it deals slightly more amount of damage than a blaster rifle, and is more accurate. •TriShot: A powerful wrist-mounted variant of a shotgun which fires three powerful rounds in a triangular pattern, hence the name. If all three rounds hit a normal soldier, they would be left with only one hit point. However, the weapon has a slow rate of fire and will overheat in just three shots. •Blaster rifle: A rapid-firing, all-purpose rifle which fires blaster rounds that are effective at basically any range. The blaster rifle utilizes a fifty round clip. The trooper/soldier will carry between 200 to 300 rounds, depending on the military force in which he serves. The effectiveness of the weapon decreased with range, as the rifle would begin to lose much of its accuracy after several consecutive shots at long range. •Sniper rifle: A high-powered, long-range rifle with two zoom settings for its scope. It has a slow rate of fire, but can provide a one-hit kill when targeting an enemy's head. The sniper rifle's clip size holds five beam rounds. The weapon is best used to eliminate enemies at a distance. However, the sniper rifle can be effective at close ranges when wielded by a skilled user. •Blast cannon: This weapon fires a spread of eight rounds with each shot. The weapon has a slow rate of fire, and each of its clips holds only five rounds. The shotgun was most effective at close-quarters, where a target had a smaller range of motion. If fired at point-blank range, the weapon can kill with one shot. •Blaster pistol: A blaster pistol which fires rounds weaker than those of a blaster rifle. It is primarily used as a sidearm for close-range combat. The blaster pistol has infinite ammunition. However, the weapon overheats after several successive shots, and must be allowed to cool before it can be fired again. •Commando Pistol: A more potent variant of the aforementioned blaster pistol. The weapon deals more damage per round, fires faster, and cools more quickly than the standard blaster. The weapon is as effective as the blaster rifle when in the hands of a skilled user. •Chaingun: A devastating weapon with six rotating barrels which give it an incredibly fast rate of fire. It takes a few seconds for the weapon to commence firing once it has been activated. However, once it begins to fire, the weapon reaches a high rate of fire quite quickly. The chaingun can fire for a long time before overheating, and it cools rapidly. The weapon is used to quickly eliminate multiple enemies at close and medium range and is effective at eliminating heroes. The weapon is also effective for point defense purposes as well. •Repeating blaster: Twin heavy blasters mounted on the arms of droidekas. They have a high rate of fire and their rounds are equivalent to those of the blaster rifle. These blasters overheat quickly. When mounted upon droidekas, these weapons provide suppressive fire and can quickly cut down infantry that remain exposed. •Bowcaster: A handmade crossbow used by Wookiee Warriors. It features a scope with two zoom settings. The weapon fires a spread of small bolts. The bowcaster can also be charged up to fire a single bolt which has the same stopping power as a round from the sniper rifle. •Incinerator: A weapon that blasts forth a large, short-ranged wave of incinerating gases with each pull of the trigger. The weapon requires reloading after each round is fired. This weapon is most effective when using invisibility to sneak up on a small group of enemies and unleashing a huge wave of incendiary gases, damaging or killing multiple enemies at once. •Sonic blaster: A weapon which fires a large, short-ranged wave of sound that deals low to moderate damage upon a target. •ARC Caster: An electronic rifle that fires a short-ranged wave of electricity. The wave will both stun and injure its target. The weapon can electrocute up to five targets simultaneously.

    Explosive Weapons

    •Thermal detonator: The standard explosive for soldiers, these are grenade-like weapons that can stick to or bounce off surfaces. They are thrown by hand and were effective for clearing away small groups of enemies, especially in narrow hallways and could be used to provide cover fire as the user reloaded or retreated. They were also used to destroy armored installations, especially turrets. Thermal detonators release all the thermal energy when thrown into any liquid environment like a lake or pond... they explode faster than normal. •Detpack: One of the most powerful explosives in the game, the detpack can be placed on the ground or on a wall and detonated remotely. They can be used to destroy enemy defenses or eliminate infantry, but can be destroyed by a Thermal detonator. •Wrist rocket: A slow-moving rocket fired from the wrist which would explode upon contact, resulting in a one-hit kill against infantry. •Mines: An extremely powerful explosive, mines can be planted at areas that are often traversed by enemies, called choke points. When enemies stepped on a mine, it would explode, killing all enemies within its effective range. Three Mines can do significant damage to an AT-AT. However, they can be destroyed with thermal detonators, fusion cutters, and rocket launchers. Engineers can safely cross them and clear the mines by slicing them with their tool. Mines can destroy most tanks with one mine, and kill heroes with a one-hit kill. •Missile launcher: An extremely powerful weapon which launched powerful rockets with a large blast radius. These weapons are devastating to vehicles and can kill multiple enemies in one shot through an explosion. Rocket launchers have limited ammo and take a long time to reload after each shot, but can be effective against infantry in the hands of a skilled user. They are also effective in large firefights where the enemy is especially concentrated, though the user runs the risk of damaging allies. This weapon is capable of locking onto and tracking vehicles. •EMP Launcher: A weapon which fires a single pulse of electromagnetic energy which, although slow-moving, can kill an enemy in one shot upon making contact. The EMP launcher is basically a rocket launcher modified for use against infantry, with a clip of two EM Power cells instead of rockets and a faster reloading time. However, the EMP has less splash damage and needs two direct hits to take down a Droideka's shield. The EMP launcher can be used on armored or multiple targets, especially when they are unaware. •Bulldog RLR: A rocket launcher that can fire six small rockets at a relatively fast rate. This weapon can lock-on to enemies and will almost always result in a one-hit kill. The rockets are easy to dodge, less powerful than the EMP launcher, and have very little splash damage. They can be used at close range or when an enemy is caught off guard. •Grenade launcher/Mortar launcher/Radiation Launcher: These ballistic weapons fire grenades which explode a few seconds after making contact with a surface. These are effective against both infantry and vehicles. Of the three, the radiation launcher is the most potent, as its explosion lasts slightly longer but as a disadvantage it does not damage vehicles. All versions of this weapon can be charged up to reach long ranges through the battlefield. An enemy infantryman can be damaged by the projectile if the weapon is fully charged and the projectile itself hits the enemy. •Time Bomb: A devastating bomb which detonates five seconds after being dropped. It is useful for shipboard sabotage, especially when they are dropped surreptitiously on a ship's hull just before it is launched, causing it to explode mid-flight. This bomb can eliminate or clear a massive wave of enemies. Only a powerful weapon like the detpack can destroy the time bomb.

    Support Gear

    •Autoturret: Durable automatic turrets that are usually deployed to defend a command post or alert a sniper of approaching enemies. Though lacking in accuracy, these turrets are difficult to destroy and have a fast rate of fire. •Fusioncutter: An all-purpose engineering tool that can be used to hijack vehicles, repair ammo droids, health droids, and vehicles, or construct turrets on a turret platform. •Ammo and Health Dispenser: A dispenser which contains bacta and ammunition which can be used to aid allies or heal one's self. However, the ammunition canisters in the dispenser cannot replenish the dispenser amount. •Jetpack: A tool that uses repulsorlift technology to allow the user to fly through the air at the cost of fuel. The jetpack is both accurate and fast, allowing the user to reach inaccessible places. Jango Fett, Boba Fett, and jet troopers use these. •Jump pack: A type of jetpack that trades accuracy for height and speed. It projects the wearer in a large, sharp upward arc, landing them only a short distance away. It is far less accurate than the jetpack and spews dark smoke. Dark troopers use this. •Shield Emitter: A tool which generates a powerful personal shield that lasts for a limited time before it has to regenerate. The shield can absorb twenty blaster rifle shots but lost power the longer it is used. Droidekas use these. •Stealth: Bothan Spies use stealth to become nearly invisible. This ability depends on stamina, and the stamina is depleted by moving while under stealth. Strenuous actions such as rolling and sprinting while using stealth put the user at risk of being revealed. Stealth may also occasionally reveal the user briefly for no apparent reason. •Recon droid: A hovering droid used to scout an area. It is remotely controlled, can fire small blaster shots, and can self-destruct. It can be stopped from exploding if shot while self-destructing, although its small size and agility makes this difficult. •Rally Bonus: A bonus that makes enemy fire less damaging to oneself and nearby allies for a limited time. •Neuropoison: Rapidly poisons nearby enemies, depleting their health bar at a fast rate for a limited time. They continue to lose health even after moving out of the poison's effective range. •Rage Bonus: Increases the damage of oneself and nearby allies for a limited time. •Regeneration Bonus: Rapidly heals oneself and nearby allies for a limited time. This is the only bonus that cannot be earned with an AWARD.

    After fulfilling the goals set in the Hero Options screen (e.g. earn 10 points), players are able to obtain the services of one of these Heroes to aid them. Each has a different ability and will last a limited amount of time. The time, represented by a lightsaber bar, will decrease faster if the player does negative things such as spawn-camping or killing teammates. The bar will increase if the player kills numerous enemy units or vehicles. Each team gets one Hero at a time, but there can be more than one Hero for each team per match if the Heroes are unlocked more than once. Each Jedi has the ability to use Force Jump and Force speed. The Force-sensitive characters also each get two of five special techniques. They are Force Pull (Jedi only), Force Push (both), Force Choke (Sith only), Force lightning (Sith only), Saber Throw (both). Most Jedi and Sith use a three attack combo, the last being the most powerful.

    Each faction has a hero that is primarily used more than others. Obi-Wan Kenobi can be used more than any hero in the Republic, Han Solo for the Rebellion, Darth Maul for the Confederacy, and Boba Fett for the Empire

    In Hero Assault Mode, multiple heroes occupy the map. The lightsaber health bar is replaced by the standard non-hero health bar.

    The characters Asajj Ventress and Kit Fisto are only available through the Xbox Live downloadable content.

  2. Single-player, multiplayer. Star Wars Battlefront II is an action shooter video game based on the Star Wars franchise. It is the fourth main installment of the Star Wars: Battlefront series, and a sequel to the 2015 reboot of the series. It was developed by DICE, in collaboration with Criterion Games and Motive Studios, and published by ...

  3. Star Wars: Battlefront II is a 2005 first and third-person shooter video game based on the Star Wars film franchise. Developed by Pandemic Studios and published by LucasArts, it is a sequel to 2004's Star Wars: Battlefront and the second installment in the Star Wars: Battlefront series. The game was released in PAL regions on October 28, 2005 ...

  4. Next year we'll see Star Wars Battlefront back with bigger and better worlds, because we now have the new movies to work off [and] not just the historical movies that we used before.Blake Jorgensen, Electronic Arts chief financial officer Star Wars Battlefront II is a video game created by Electronic Arts and developed by DICE, Motive Studios, and Criterion Games. It was released on November ...

  5. By the time the events of the Star WarsBattlefrontII campaign unfold, Commander Iden Versio is already an Imperial hero with few peers. Her journey will carry her through the Rebel victory at Endor to the rise of the First Order. But before she was the leader of the elite Imperial special forces unit, Inferno Squad, she was working her ...

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  7. Obi-Wan is a Jedi Master and General of the Galactic Republic. During the Clone Wars, he commanded the 212th Attack Battalion and defeated General Grievous on Utapau. Yoda is an expert at turning defense into attack, using the Force to repel blaster fire, heal his wounds, and protect him from harm while using his lightsaber to inflict damage.

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