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  1. Easily calculate the value of your pets and eggs in the popular Roblox game Adopt Me. This trade calculator uses up-to-date market data to help you make fair and informed trades. Whether you're looking to trade pets, toys or eggs, our calculator will assist you in finding the best deals and making win trades. Get started now and trade with confidence!

  2. Adopt Me! is a Roblox game developed by Uplift Games. It focuses on adopting and caring for a variety of virtual pets through hatching eggs. The virtual pets are classified in five different groups: common, uncommon, rare, ultra-rare, and legendary. Players can level up pets through extensive care, where pets can be grown from a newborn status ...

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  4. The next Adopt Me! update is the 🥚 GARDEN EGG COUNTDOWN! 🥚

  5. 5 days ago · Happy update day! After an exciting week chasing pets in the Garden Hop Obby Event, it’s time to adopt them! Grab your first Garden Egg from the Nursery gumball machine and hatch one of 8 new pets! 🌻. 🥚 Garden Egg - 750 Bucks - Legendary. ️ Common - 35% 🧡 Uncommon - 25% 💛Rare - 24% 💚 Ultra-Rare - 12% 💙 Legendary - 4%

    • Overview
    • Gameplay
    • Achievements
    • Partnerships
    • Interview
    • Criticism & Controversy
    • Trivia
    • References

    Adopt Me! is a roleplay Roblox experience created by Uplift Games (formerly DreamCraft). The game features two roles: baby, who gets taken care of, and parent, which cares for the baby. Other features include obbies, a trading system, customizable houses, and pets.

    It was created by NewFissy, who took charge of scripting and leading the development team, and Bethink, who took charge of building and being the creative vision for the game.

    The game can be considered a spiritual successor to various "Adopt and Raise" games that have appeared on the site, such as Adopt and Raise a Baby! by KingAndrewK.

    Since it's inception, the game has been considered to be one of the most popular games on Roblox due to how long it has stayed at the top spot on the front page, reaching between 200,000 and 600,000 concurrent players nearly every day. It became the most played game on Roblox on April 4, 2020, when it surpassed MeepCity in visits; it held this status until July 15, 2023, when it was surpassed by Brookhaven RP.

    Both teams (baby and parent) spawn in their house, which they can customize it to whatever they want. Babies and parents can ask nearby players to be a part of their family by clicking on them. Alternatively, they can create their own family by going to the family GUI and then clicking 'Create Family'.

    When a baby or a parent accepts a player invite to be their family, both the baby and the parent will have a GUI. If there are multiple babies in the family, the baby that was held first's GUI's will show up for the parent. That GUI is for the baby's needs. There are four of these needs the parent must tend to. These needs are represented as bars, slowly shrinking as time passes. The nine needs are:

    After the pets update, players were able to adopt pets, including basic ones like dogs and cats, or rare pets such as sharks, griffins, unicorns, and etc. Pets have the same moods as babies and they can be taught tricks by the pet trainer at the school. Babies cannot hold pets or put pets in strollers, but parents can.

    There is an in-game currency called Bucks, which can be used to buy almost everything in the game. As a baby, Bucks are gained when taken care of by a parent, or by the baby taking care of a pet. As a parent, Bucks are given when taking care of a baby or a pet.

    •On May 4, 2019, Adopt Me! became the 7th game to hit 1 billion visits.

    •On June 15, 2019, the game broke the concurrent players record with over 440,000 concurrent players. This led to players thinking the game used bots to reach this milestone; however, it was later proven false.

    •On September 7, 2019, Adopt Me! became the 4th game to hit 2 billion visits.

    •The game reached over 517,000 concurrent players on October 18, 2019, and over 640,000 concurrent players on December 14, 2019.

    •On December 2, 2019, Adopt Me! became the 3rd ever game to reach 3 billion visits.

    •On March 21, 2020, it hit 5 billion visits, making it the second game to ever do so, first being MeepCity.

    In September 2019, the game Arsenal by the ROLVe Community partnered with the game, adding a new skin called Anna named after the game's baby mascot.

    In January 2020, the game Super Doomspire partnered with the game to add multiple pet related stickers, some available through code and some purchasable in the shop.

    In May 2020, The Adopt Me! Team teamed up with Warner Bros to bring Scooby-Doo in the world of Adopt Me!. The pet Scoob was temporarily in-game up to May 18, 2020.

    In June 2021, Adopt Me! partnered up with the WDC (Whale and Dolphin Conversation) to celebrate World Oceans Day. They have donated $50,000 to support WDC's efforts toward training the conservationists of the future.

    ln November 2021, Adopt Me! partnered up with the animation studio, Illumination. The partnership was meant to promote their movie Sing 2.

    In August 2023, it was announced that Adopt Me would be partnering with McDonald's for Happy Meal toys in Austria starting September 7, 2023, via the Austrian McDonald's website. On September 28, 2023 it was revealed McDonald's Malaysia would be doing the same from September 28, 2023 to October 26, 2023. They were also revealed to be being available in Canada until an undisclosed date, via boxes of the toys being shipped to select locations.

    The following interview was between Thundermaker300 and NewFissy on Error: Page "User blog:RBLXDeveloperInterviews/NewFissy: Adopt Me" does not exist., as part of the Developer Connections Project.

    What was it like developing Adopt Me? It's a lot of fun! Adopt Me is an enjoyable creative and technical challenge for both me and my co-creator Bethink. It's been an immense growth opportunity as well and has definitely pushed my programming to the next level. The great thing about working on a roleplay game is that there are limitless features you can add, since roleplay is pretty much a simulation of the real world.

    What challenges did you have to overcome while developing? What was the most challenging? We're constantly adding new features, but a lot of times that means our existing codebase doesn't have the capabilities we need to support the new stuff. We've rewritten our code 3-4 times now. And we're working through a major rewrite of our avatar system right now. When working with a codebase with 50,000+ lines of code, it can be difficult to make broad-sweeping changes, so we build automated tools and macros to rewrite and refactor our code. The biggest issue that we ran into is that many of our favorite tools don't work within Roblox Studio, so we needed a way to sync our code to the filesystem so we could use the full suite of tools. To solve this issue, we built a program called Rosync that does a snapshot sync to the filesystem so the code can be manipulated with traditional tools like git and vim macros.

    What did you enjoy most while developing Adopt Me? I have and always will be a software engineer at heart. I do enjoy the creative aspect of game dev like dreaming up new items and designing UIs, but nothing beats the feeling of hitting Play and your beautifully architected code that abstracts complexity into simple units works perfectly.

    Some people have criticized the game for being too similar to games such as Life in Paradise and Adopt and Raise a Cute Kid. It is also perceived to be a hub for online daters due to the family theme. At one point, the game featured a controversial thumbnail depicting an adult avatar supposedly about to eat a child, though it has long since been taken down.

    Due to the limited capacity of Roblox's servers, Adopt Me!'s the 1.6M and 1.7M concurrent player milestones caused Roblox's servers and website to slow down, and updates to Adopt Me! often cause the entirety of Roblox to stop working. It was the first game in Roblox history to break the platform and apparently had more concurrent players than any Steam game. This led to the fury of many Roblox users, including causing a petition to be made on change.org, which over 81,247 supporters as of May 17, 2021, had signed. As to this extent the petition follows up with a lot of them protesting; the fury had spread across the entire website. Some players have also accused Adopt Me! of botting players in order to achieve this milestone.

    It also receives criticism for looking similar to MeepCity and being another Adopt and Raise a Baby game. The game also received criticism due to the game's abundant microtransactions and shifted focus on caring for pets instead of babies. Scammers have also taken advantage of trading by stealing other players pets and creating games that claim to give free items.

    Another form a criticism is that it is a cash grab that has strayed too far from its original purpose of adopting and raising a family. Some of the reasons for this criticism include that the developers have added a paywall to get to the better stuff in-game. While you don't necessarily need this, the team has made the target a children's audience, so they can get easily peer pressured into buying good stuff like everyone around them has.

    The game has broken a number of records on the platform, this includes being:

    •First game to hit 10B, 20B and 30B visits.

    •First game to get over 1M dislikes, making it the most disliked game.

    •First game to get over 5M likes.

    •The most favorited game, currently at over 26.6M.

    •Game with the most players at one time, over 1.9M on April 16, 2021.

    1.August 27). McDonald's Austria Happy Meal Website. Archived from the original on November 24, 2023.

    2.September 28). Collect cute NEW friends with Adopt Me!. Archived from the original on November 24, 2023.

    3.September 25). (Canada) Adopt Me McDonald's Toys. Archived from the original on November 24, 2023.

    4.https://www.reddit.com/r/roblox/comments/ci5zed/why_i_quit_developing_treelands_and_made_adopt_me/

  6. en.wikipedia.org › wiki › Adopt_Me!Adopt Me! - Wikipedia

    Adopt Me! (stylized in all caps) is a massively multiplayer online video game developed by Uplift Games (formerly known as DreamCraft) on the gaming and game development platform Roblox. [2] The original focus of the game was a role-play wherein players pretended to be either a parent adopting a child, or a child getting adopted, but as the ...

  7. The latest on news in Adopt Me! 🥚 Garden Egg Release Notes! 🥚. Happy update day! After an exciting week chasing pets in the Garden Hop Obby Event, it’s time to adopt them!

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