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  1. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Warhorse - Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, ...

  2. Traits. Trampling Charge: If the horse moves at least 20 ft. straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be knocked prone.

  3. In Dungeons & Dragons 5th edition, the warhorse lives on as a formidable companion for knights, paladins, cavaliers and more. This comprehensive guide delves into everything you need to know to unleash the warhorse's potential at your D&D table.

  4. 5e.tools › bestiary › warhorse-mmWarhorse - 5etools

    Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 11 ( 2d6 + 4) bludgeoning damage. An armored warhorse has an AC based on the type of barding worn (see the Player's Handbook for more information on barding).

  5. Mar 23, 2023 · In this article, we will delve into everything you need to know about the Warhorse in 5e, from its statistics and abilities to tips for incorporating it into your gameplay.

  6. Warhorse. Monsters. Trampling Charge. If the horse moves at least 20 feet straight toward a creature and then hits it with a hooves attack on the same turn, that target must succeed on a DC 14 Strength saving throw or be.

  7. Warhorse. Large beast, unaligned. Armor Class 11 Hit Points 19 (3d10 + 3) Speed 60 ft.

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