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  1. NetRadiant for American McGee's Alice. This is a custom gamepack and build of NetRadiant for American McGee's Alice. Intended for making custom levels for the game. Browse id Tech 3 files to download full releases, installer, sdk, patches, mods, demos, and media.

  2. The latest demo of Warlord, patched up and ready for the Winter Offensive. Download this if you have not download the prior version and patch; if you... Browse id Tech 3 files to download full releases, installer, sdk, patches, mods, demos, and media.

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    • Overview
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    • License
    • Credits
    • Contributing

    Spearmint is a fork of ioquake3 with two main goals; 1) provide a flexible engine for creating new games and mods, 2) support features from (and running) various id Tech 3-based games.

    Spearmint can be used to play Quake III Arena, Quake III: Team Arena, and Turtle Arena. Progress has been made toward running Return to Castle Wolfenstein (MP) and Wolfenstein: Enemy Territory but there is still quite a bit left before it's possible. Spearmint is not compatible with existing mods (the QVM/DLL files) or demos (game recordings) for any game.

    New Spearmint major releases (X.0.0) will break VM and network compatibility with previous releases.

    The source code for the Spearmint Quake 3 game, cgame, and ui code and QVM compiler is at zturtleman/mint-arena. Map editor and map compiler are available at https://icculus.org/gtkradiant/.

    Pre-built packages for Windows, GNU/Linux, and Mac OS X are available at the Spearmint website.

    •Development documentation

    •Discord (Clover.moe Community)

    •master branch is for Spearmint 1.1 development.

    •1.0 branch is for Spearmint 1.0.x bug fix releases.

    Spearmint is licensed under a modified version of the GNU GPLv3 (or at your option, any later version). This is due to including code from Return to Castle Wolfenstein and Wolfenstein: Enemy Territory.

    Submitted contributions must be given with permission to use as GPLv2 (two) and any later version; unless the file is under a license besides the GPL, in which case that license applies. This allows me to potentially change the license to GPLv2 or later in the future.

    •Zack Middleton (main developer)

    •Tobias Kuehnhammer (feedback / bug reports / Bot AI fixes)

    •And other contributors

    Spearmint contains code from;

    •Quake 3 - id Software

    •ioquake3 - ioquake3 contributors

    Please submit all patches as a GitHub pull request.

    The focus for Spearmint is to develop a stable base suitable for further development and provide players with the same Quake 3 game play experience they've had for years.

  4. Aug 20, 2022 · An updated id Tech 3 game, based on Zack Middleton's Spearmint engine (for developers only). vkOpenArena [suijingfeng/vkOpenArena] Mirrors: QuakeEngines , Other forks

  5. Oct 2, 2011 · Is there any place to download ID Tech 3? Please do not give me a broken link. murka (murka) 2011-10-02 15:45:53 UTC #2. Well I was going to direct you to ftp.idsoftware.com as it has everything, but it seems to be down lately.

  6. en.wikipedia.org › wiki › Id_Tech_3id Tech 3 - Wikipedia

    id Tech 3, popularly known as the Quake III Arena engine, is a game engine developed by id Software for their video game Quake III Arena. It has been adopted by numerous games. During its time, it competed with the Unreal Engine; both engines were widely licensed.

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