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A sorcerer begins play knowing four 0-level spells and two 1st-level spells of her choice. At each new sorcerer level, she gains one or more new spells, as indicated on Table: Sorcerer Spells Known.
Scions of innately magical bloodlines, the chosen of deities, the spawn of monsters, pawns of fate and destiny, or simply flukes of fickle magic, sorcerers look within themselves for arcane prowess and draw forth might few mortals can imagine.
Jun 5, 2021 · The Sorcerer is the spontaneous caster equivalent of the Wizard. Much like the Cleric and the Oracle, the classes fill the same roles with a distinctly different feel. Because they are spontaneous caster, Sorcerers have a limited number of spells available to them.
You'll see the following term in many sorcerer class features. Metamagic : These actions tweak your spells. You must use a metamagic action directly before Casting the Spell you want to alter.
A sorcerer must pick one bloodline upon taking her first level of sorcerer. Once made, this choice cannot be changed. At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline.
Feb 12, 2024 · Regardless of the source of their bloodline—a deity's special favor, a powerful magical lineage, a celestial or horrifying progenitor, or simply the whim of fate or a quirk in the magical weave—the sorcerer is the product of an innate and unbreakable connection to magic that other spellcasters must devote their lives to mastering. And yet ...
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You're trained in spell attack rolls and spell DCs for your tradition's spells. Your key spellcasting ability for sorcerer archetype spells is Charisma, and they are sorcerer spells of your bloodline's tradition. You don't gain any other abilities from your choice of bloodline.