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  1. en.wikipedia.org › wiki › David_JaffeDavid Jaffe - Wikipedia

    David Scott Jaffe (born April 13, 1971) is an American video game designer best known for directing the Twisted Metal and God of War series. [1] [2] In 2009, he was chosen by IGN as one of the top 100 game creators of all time. [3]

  2. www.youtube.com › c › DavidJaffeGamesDavid Jaffe - YouTube

    I'm David Jaffe! If you know me at all, it's probably cause I was the lead designer and game director of GOD OF WAR on PS2. OR perhaps because I was the co-creator of the TWISTED METAL series...

  3. Jan 6, 2012 · From a game tester to the founder of a development group, David Jaffe has seen and done more than most in the industry. For over 17 years, he has been involved with some of the biggest hits in...

  4. Feb 24, 2022 · David Jaffe was once Sony's top developer, the man behind both the Twisted Metal series and the original God Of War. Then, out of seemingly nowhere he was out of Sony and doing small games that have so far failed to reach even a fraction of his past titles.

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  6. God of War is an action-adventure game franchise created by David Jaffe and developed by Sony's Santa Monica Studio. It began in 2005 on the PlayStation 2 (PS2) video game console and has become a flagship series for PlayStation, consisting of nine installments across multiple platforms.

  7. David Jaffe, Game Director of God of War, Twisted Metal and more joins us to talk games, the culture shift in video games & pronouns.If you're new, consider ...

  8. Mar 14, 2011 · Acclaimed game designer David Jaffe is currently hard at work at putting the finishing touches on the PlayStation 3 release of Twisted Metal for later this year.

  9. Mar 17, 2021 · Gaming Instincts sits down to talk to the original creator of the Twisted Metal and God of War franchise - David Jaffe.In this Episode of Gamepack - David Ja...

  10. David Jaffe, developer on God of War and most recently, head of newly-established independent studio Eat Sleep Play, isn't exactly reputed for self-concealment. At Nottingham's recent GameCity event, he checked in via video-conference directly from his home office -- site of his unannounced project work.

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