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  1. R.550 Magic is a short-range air-to-air missile developed by France to compete with the American AIM-9 Sidewinder. It has two versions: Magic 1 with Mach 3 speed and Magic 2 with Mach 2 speed, both with infrared homing and proximity fuse.

  2. Learn about the French short-range, air-to-air missile Matra R550 Magic 2, its characteristics, usage and history. The Magic 2 is an improved version of the original R550 Magic, with enhanced IR guidance, ECCM and off-boresight capability.

  3. You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range. A dart deals 1d4 + 1 force damage to its target. The darts all strike simultaneously, and you can direct them to hit one creature or several. At Higher Levels.

  4. Learn about the history, composition, characteristics and testing of the Magic-2 missile, a close combat air-to-air weapon developed by France. The missile can be used on various aircraft and has a range of 8 km, a speed of 2.7 M and a shrapnel-type combat unit.

  5. The R.550 Magic is a late Cold War era short range air to air missile of French origin. The Magic was developed by the French company Matra as an indigenous competitor to the US AIM-9 Sidewinder. It served as the main short range air to air missile on French aircraft for several decades.

  6. Matra developed a greatly enhanced version of the R.550 missile, designated Magic 2, in the 1980s. The new Magic, while improved in both reliability and performance over the original missile, remains 100 percent interchangeable with the now-designated Magic 1.

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  8. 1st-level evocation. Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Instantaneous. You create three glowing darts of magical force. Each dart hits a creature of your choice that you can see within range.

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