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  1. Jun 23, 2017 · A manticore has a vaguely humanoid head, the body of a lion, and the wings of a dragon. Its long tail ends in a cluster of deadly spikes that can impale prey at impressive range. Environment: Arctic Coastal Grassland Hill Mountain

  2. A manticore was a large, magical beast with the body of a lion, dragon-like wings, and a somewhat humanoid head. Its long tail had a cluster of deadly spikes, which the creature could launch at its foes as weapons.

  3. Multiattack: The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes. Bite : Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage.

  4. manticore driven from its mountaintop nest by the roaming white dragon has migrated to the foothills and begun terrorizing folk living on the outskirts of the mining town of Phandalin. Other monsters in the region have been similarly displaced.

  5. Manticores are a tragically underappreciated D&D creature. The reasons are fairly obvious; they’re barely a step up from wild beasts in intelligence, and their motivations are very simple: they want to eat human flesh.

  6. A manticore has a vaguely humanoid head, the body of a lion, and the wings of a dragon. Its long tail ends in a cluster of deadly spikes that can impale prey at impressive range.

  7. The manticore has twenty-four tail spikes. Used spikes regrow when the manticore finishes a long rest. Actions. Multiattack. The manticore makes three attacks: one with its bite and two with its claws or three with its tail spikes. Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage. Claw.

  8. Aug 19, 2022 · This manticore 5e guide, we'll cover all you need to know about Manticore and help you understand this abomination (not the fleshy D&D immortals)

  9. Manticore. Large monstrosity, lawful evil. Armor Class 14 (natural armor) Hit Points 68 (8d10 + 24) Speed 30 ft., fly 50 ft.

  10. Manticore. Family: Manticore. Large monstrosity, lawful evil. Armor Class 14 (natural armor) Hit Points 68 (8d10 + 24) Speed 30 ft., fly 50 ft.

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