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  1. No series was perfect but in large part, Voyager really brought that spirit of exploration and sense of wonder. Both sides of seasons before and after Seven's entry have their merits. I have rewatched the more memorable Voyager episodes, and there are many, and they've held up very well.

  2. www.ign.com › articles › voyagers-reviewVoyagers Review - IGN

    • Ad(olescent) Astra.
    • Voyagers: Colin Farrell Sci Fi Thriller First Look
    • Verdict

    By Matt Fowler

    Updated: Nov 4, 2022 12:12 am

    Posted: Apr 7, 2021 11:00 pm

    Voyagers premieres in theaters on Friday, April 9. Read more on IGN's policy on movie reviews in light of COVID-19 here. IGN strongly encourages anyone considering going to a movie theater during the COVID-19 pandemic to check their local public health and safety guidelines before buying a ticket.

    Set aboard a starship run by a crew of genius teens who won't live long enough to see their destination, Voyagers -- which is touted more broadly as "Lord of the Flies in Space" -- is a sci-fi thought experiment that, at times, is too obvious and on-the-nose for its own good.

    Written and directed by Neil Burger (Divergent, Limitless), Voyagers has the makings of a well-meaning message all burrito'd up in a science-fiction casing, a time-honored trick of the genre, but it also has the trappings of a project that doesn't know when to hold back and trust its audience enough to work out some of the ethical equations for themselves. Yes, despite an intriguing concept, and solid performances from its young cast (plus an errant Colin Farrell), the film is too blatant with its themes and, because of that, too safe with its payout. An allegory this thinly-veiled maybe should have gone even further, and been even harsher, with its story and not played things as safe as it does.

    Sheridan's Chris and Whitehead's Zac are set up too easily as opposite sides of the good/evil coin while Depp, more than she should be, is relegated to being the object of the two boys' affections. It's a love triangle where one corner, mostly, wants nothing to do with it. Again, the cast is very good, and the way they all have to transform from an automaton state into wildlings is an intriguing metamorphosis, but the script lays everything out in too predictable a manner.

    On one level, you can certainly appreciate Voyagers as a fable, where knowing how the story's going to play out is part of the journey, but other than that the film sits sort of uncomfortably between perhaps being more cerebral by holding back and a project that makes things even crazier, and consequences more brutal, so to balance out the all-but-transparent subtext. The end result is a cool concept hampered by unsubtle execution.

    While sci-fi is generally rife with allegories, a steadier hand was needed here in Voyagers. The messaging, though noble and necessary, feels obvious to the point that it takes you out of the film. The cast is talented and the premise is promising, but the story plays out in a predictable fashion, which also works, in a way, to undercut the meaning...

  3. If you were trapped in a spaceship for 86 years, what would you do?Thank you for watching Voyagers explained and review of how to beat.Merch available here: ...

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  4. The ending is already signalled by the in-game text. And the clunky controls that were somewhat charming in the early game are a deterrent to trying different tactics. The last >>impact<< switches the life support back on: this might be an automated feature of the spacecraft or a bug.

  5. May 19, 2024 · Voyager-19 is a short horror game where you control a decaying spacecraft exploring distant star systems. Features: Explore different star systems; Photograph planets with a slow display camera; Record radio waves coming off planets; Navigate star systems with a basic star map; Manage what systems get power as your nuclear battery decays

    • (19)
  6. Voyagers is a simplistic strategy game/city builder about building your own sci-fi metropolis on exotic planets. Starting out as a mere colony you'll grow into a striving city.

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  8. The boredom of a calm life doesn't appeal to you – you are driven to leave behind the safety of civilization and explore the wilds to make your name. Regardless of what drives you, you are driven. You choose where to go and what to do.

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