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      • During the 2020–2021 school year, Games for Change partnered with Minecraft: Education Edition to develop a challenge theme focused on diversity, equity, and inclusion that would inspire students to design and code games using the game-based learning platform.
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  2. May 14, 2021 · During the 2020–2021 school year, Games for Change partnered with Minecraft: Education Edition to develop a challenge theme focused on diversity, equity, and inclusion that would inspire students to design and code games using the game-based learning platform.

  3. Through extensions such as Classroom Mode and Code Builder, Minecraft supports game-based learning and computational thinking. Additional features, like an in-game camera and student privacy features, make the Education Edition more accessible and effective in a classroom. The game has the potential to transform teaching and learning, putting ...

  4. The ‘Active Citizen’ project is the first collaboration between the Nobel Peace Center and Minecraft: Education Edition, and the first time the Nobel Peace Prize is part of a gaming activation of this scale. Games for Change, a nonprofit that executive produces social impact gaming projects, facilitated the connection between Mojang Studios ...

  5. Minecraft at the 2018 Games for Change Festival. From June 28-30, a group of Global Minecraft Mentors and members of the Minecraft: Education Edition team took part in the annual Games for Change Festival in NYC. The Festival brings together game creators, technologists, educators, researchers and learning designers to imagine what positive ...

  6. Minecraft Education (formerly Minecraft: Education Edition) is an educational edition of Minecraft specifically designed for classroom use. It is developed by Mojang Studios and Xbox Game Studios and has features that make Minecraft easy to use in a classroom setting. The full game was released on November 1, 2016.[3] There was a beta test between June 9 and November 1, 2016. On August 20 ...

  7. A great game-based lesson can engage, inspire, and add relevance to curriculum content for students. But game design doesn’t happen on its own. As an educator, you can make the difference between a game spliced into the classroom or a game purposefully belonging in the classroom by design.

  8. Mar 25, 2020 · The first change was expanding access to students that use Microsoft 365 Education accounts at school, even if the school isn't paying for Minecraft: Education Edition. If you know your child uses ...

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