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  1. Nov 22, 2004 · We recently sat down with FUNimation founder and CEO Gen Fukunaga in his office in Fort Worth, Texas to talk about FUNimation and the anime industry. In the second part of this two-part interview, we talk about the expansion of Japanese pop culture in the U.S., the reasons for it, and the attempts of American companies to produce anime-style ...

  2. Funimation Founder and Retired CEO Gen Fukunaga gave a must listen seminar on the anime business at Columbia Business School’s Center on Japanese Economy and...

    • 61 min
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    • Nir Regev
  3. en.wikipedia.org › wiki › FunimationFunimation - Wikipedia

    In the early 1990s, Japanese-born businessman Gen Fukunaga was approached by his uncle, Nagafumi Hori, who was working as a producer for Toei Company.Hori proposed that if Fukunaga could start a production company and raise enough money, Toei Animation would license the rights to the Dragon Ball franchise to the United States.

  4. Gen Fukunaga (福永 元, Fukunaga Gen, born 22 March 1962) is a Japanese–American engineer and businessman. He established Funimation, a company that distributes anime in Canada and the United States. He currently serves as its president. As of October 2011, Fukunaga was named chairman of online video game publisher GameSamba.

  5. Jul 31, 2017 · Sony Pictures Television Networks will acquire a 95% majority stake in U.S.-based anime distributor Funimation Productions for about $143 million. ... Gen Fukunaga, founder and CEO of Funimation ...

  6. Oct 10, 2023 · Featuring: Gen Fukunaga ’89, Founder and Retired CEO, Funimation Entertainment Moderator: David E. Weinstein, Director, CJEB; Carl S. Shoup Professor of the Japanese Economy, Columbia University コロンビア大学ビジネススクール 日本経済経営研究所 主催 講演者 ゲン・フクナガ [ファニメーション ...

  7. We recently sat down with FUNimation founder and CEO Gen Fukunaga in his office in Flower Mound, Texas to talk about FUNimation and the anime industry. In the first part of this two-part interview, we talk about the anime market in the U.S., the impact and future of legal and illegal downloading, and timing issues for Japanese vs. U.S. releases.

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