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  1. Jun 18, 2024 · SM Culture & Contents Co., Ltd. agreed to acquire remaining 19.64% stake in Hotel Tris Co., Ltd. for approximately KRW 890 million. SM Culture & Contents Co., Ltd. agreed to acquire advertisement business from SK Planet Co., Ltd. for KRW 66 billion.

  2. 6 days ago · In 2022, South Korean advertising, travel, and talent company SM Culture & Contents posted an operating profit of around two billion South Korean won.

  3. Jun 25, 2024 · SM Entertainment Co., Ltd. ( Korean: SM엔터테인먼트) is a South Korean multinational entertainment agency established in 1995 by Lee Soo-man. It is one of South Korea's largest entertainment companies and has been responsible for fostering and popularizing the careers of many K-pop stars garnering huge global fanbases.

  4. www.smentertainment.com › enSM Entertainment

    5 days ago · SM, 세 번째 ESG 보고서 발간…’배당 성향 34%’ 주주 친화정책 강화. -이사회 산하 4개 위원회 구성…독립성 강화-2022년 주당 200원 → 2023년 주당 1200원-지난해 한국ESG기준원 평가등급 ‘B+’ 획득 SM엔터테인먼트 (이하 SM, 대표: 장철혁·탁영준)가 세 번째 지속가능 ...

  5. 6 days ago · SM Entertainment Co Ltd, formerly S.M. Entertainment Co Ltd, is a Korea-based company engaged in the entertainment business. The Company mainly operates its business through three segments. The Entertainment segment is engaged in business such as production of albums and sound sources, appearances in broadcasting and advertisements, and ...

  6. 2 days ago · Source: X/@NewsFromBW. SM Entertainment, a powerhouse in the K-pop industry, recently unveiled its comprehensive artist strategy for the first quarter of 2024. This ambitious plan includes a slew of album, mini album, and single releases from several of its top artists, as well as an exciting lineup of concerts and overseas tours.

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  8. 4 days ago · Kpop Girl Group Concept 4: Sci-Fi. Just like their sunbae labelmates EXO, rookie group Aespa’s concept is deeply rooted in sci-fi. The group is part of the SM Culture Universe—SM Entertainment’s worldview that includes all of the groups under the agency. Karina, Winter, Giselle, and Ningning, along with their virtual alter egos, were ...