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  1. Nintendo Research & Engineering Department, commonly abbreviated as Nintendo RED, was a Japanese hardware development department responsible for developing all of Nintendo's major handheld game consoles, and its associated peripherals, from its inception in 1996 all the way to 2012, when it was disbanded.

  2. On 16 February 2013, Nintendo IRD combined with Nintendo Research & Engineering Department (or RED), the former hardware group that specialized in all engineering and technological aspects of Nintendo's handheld development.

    Name
    Location
    Works
    Tokyo, Japan
    Magical Vacation series, Mother 3 and A ...
    Suzhou, China
    Previously, a manufacturer of Chinese ...
    Mario Club
    Kyoto, Japan
    Debugging, quality control and testing.
    Tokyo, Japan
    Xenoblade Chronicles series, Baten Kaitos ...
  3. Nintendo Integrated Research & Development Division, commonly abbreviated as Nintendo IRD, was a Japanese developments division that handled everything related to producing Nintendo's console hardware and associated peripherals.

  4. Nintendo Research and Engineering is a division within Nintendo that focuses exclusively on developing Nintendo handhelds. They have held this role since the Game Boy Color was created. The general manager of the division is Satoru Okada, who joined Nintendo in 1975.

  5. Nintendo European Research & Development is a subsidiary of Nintendo located in Paris, specialized in highly optimized software technologies.

  6. We are R&D engineers who enjoy tackling problems that don’t have obvious or incremental solutions, but instead can be solved by small teams with the right amount of scientific expertise and...

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  8. Jul 25, 2005 · Nintendo Research & Engineering was the former engineering group that belonged to Gunpei Yokoi's R&D1 division. This was the team that physically designed the original arcade kiosks, Game Boy, and Virtual Boy.

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