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  1. en.wikipedia.org › wiki › PsygnosisPsygnosis - Wikipedia

    Psygnosis Limited (/sɪɡˈnəʊ.sɪs/; known as SCE Studio Liverpool or simply Studio Liverpool from 1999) [1] was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 [1] [2] by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well ...

    • 3D Lemmings

      3D Lemmings (Lemmings 3D in North America) is a 1995 puzzle...

  2. Aug 23, 2012 · WipEout 2048. A History of Psygnosis in 12 Games. The rise and fall of SCE Studio Liverpool, aka Psygnosis. By Colin Campbell. Posted: Aug 22, 2012 5:40 pm. Today’s announcement of the closure...

  3. Aug 26, 2022 · Years active: 1984–1999. British studio Psygnosis, with their funky owl in the logo, was founded in 1984; first focused on creating their own games, they later pivoted to become a publisher. You could say their specialization for a while were games with increasingly revolutionary graphics and a high level of difficulty.

  4. www.wikiwand.com › en › PsygnosisPsygnosis - Wikiwand

    Psygnosis Limited was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Ellis, and David Lawson, the company initially became known for well-received games on the Atari ST and Amiga.

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  6. Psygnosis was a British video game developer and publisher. The company was founded in Liverpool in 1984 from the ashes of Imagine, and initially developed games (mostly in the action genre) for Amiga and Atari ST. After their initial success with...

  7. Aug 22, 2016 · Which they did, with interest. This is the story of their dominance over an untold amount of classic games: Lemmings, Shadow of the Beast, Wipeout and everything inbetween. No company looked to ...

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    • Kim Justice
  8. PSYGNOSIS.ORG: The Games. All Known Psygnosis Games. Obviously, at the center of it all, are the games. Psygnosis created video games; they started doing it for the Commodore 64 and moved to the Amiga, expanded to the Atari ST and Intel PCs, and ultimately exploded onto Playstations and other consoles. Through it all, but especially in the ...

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