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  1. Harvey Smith
    American video game designer

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  1. Harvey Smith (born 1966) is an American video game designer and writer, working at Arkane Studios. Smith has lectured in various places around the world on topics such as level design, emergent gameplay, leadership, game unit differentiation, future trends and interactive narrative.

  2. Harvey Smith is an American game designer and creative director of Arkane Studios. Based in Austin, Texas, Smith has previously worked at Origin Systems/Looking Glass Studios, Multitude, and Ion Storm Inc.

  3. In a Noclip Sessions interview, director at Arkane Austin Harvey Smith sat down to discuss game design, world building, and the growth he experienced as a developer over the years.

  4. Oct 17, 2012 · Today, we're giving the angular, Viktor-Antonov-designed spotlight over to one of the main minds behind the whale-powered wonder, Harvey Smith. From System Shock to the original Deus Ex to an ill-fated Area 51 reboot to a canceled RTS and even a brief stint in mobile gaming, he's seen all corners of the gaming industry.

    • Former News Writer
  5. Sep 21, 2022 · Smith worked his way at up at Origin to a leading design role on a game called TechnoSaur. But the game was cancelled, and Smith departed Origin to join a startup named Multitude.

    • Rick Lane
  6. Nov 23, 2007 · I felt like I could best be described as a leader, not a manager, and as a game designer, not a level designer. My focus was on inspiring people, aligning the team toward a common goal, and designing overall game mechanics and systems.

  7. Jun 14, 2022 · Redfall is an open-world co-op survival game where up to four players face off against vampires. It's been a year since it was announced, so IGN's Miranda Sanchez got to sit down with Harvey...

    • 14 min
    • 27.8K
    • IGN