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  1. Tōru Iwatani

    Tōru Iwatani

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  1. en.m.wikipedia.org › wiki › Tōru_IwataniTōru Iwatani - Wikipedia

    Tōru Iwatani (岩谷 徹, Iwatani Tōru, born January 25, 1955) is a Japanese video game designer who spent much of his career working for Namco. He is best known as the creator of the arcade game Pac-Man (1980).

  2. m.imdb.com › name › nm1136565Toru Iwatani - IMDb

    Toru Iwatani. Actor: Pixels. Toru Iwatani was born on 25 January 1955 in Tokyo, Japan. He is a writer and producer, known for Pixels (2015), Quester (1987) and Pac-Mania (1987).

  3. Professor Toru Iwatani is the creator of Pac-Man. Toru is a man with black clothes in dark blue mesh with glasses and hair done with a suit and black tie with country flags on the right shoulder...

  4. Aug 3, 2020 · His creator, Toru Iwatani, thinks of a 17th century haiku, when asked about the importance of audiences identifying with a fictional character, especially when said character’s defining...

  5. Jun 10, 2015 · When the estimated size of the global games market in 2015 comes up in conversation, Toru Iwatani has to write the figure $78bn down on a piece of paper. The man who invented Pac-Man, the most...

  6. Jun 2, 2020 · At Game Developers Conference 2011, Toru Iwatani gave a lecture about creating Pac-Man. We attended and recorded some crazy, unknown Pac-Man facts. Here are some choice cuts our vaults.

  7. Toru Iwatani (岩谷徹) is the creator and father of Pac-Man. He was born in 1955 in a small town in Kyoto, Japan, and joined Namco in the late 1970s. He currently works as an emeritus-professor at Tokyo Polytechnic University.

  8. Toru Iwatani was born on January 25, 1955 in Tokyo, Japan. He is a writer and producer, known for Pixels (2015), Quester (1987) and Pac-Mania (1987).

  9. Jul 23, 2015 · Professor Toru Iwatani, the creator of Pac-Man, discusses with Fortune how Pac-Man has endured 35 years, and what he sees for the future of Pac-Man and the game industry.

  10. Jun 6, 2024 · Toru Iwatani: I left the video game industry to work at a university, and to pursue the study of Game Theory for social good, meaning, the role of games, based on my experience and knowledge in creating games for 30 years.

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