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Explore the rules and patterns of Conway's Game of Life, a 2D grid of cells that evolve according to simple rules. Play, create, and share your own patterns, or learn more about the game from LifeWiki and other resources.
- Lifewiki
The glider-producing switch engine (or glider-making switch...
- Conway's Game of Life
Conway's Game of Life, also known as the Game of Life or...
- Eater 1
Eater 1 (or fishhook or simply eater) is a 7-cell still life...
- Puffer
↑ New c/5 diagonal technology at Game of Life News. Posted...
- Run Length Encoded
The Run Length Encoded (or RLE for short) file format is...
- Loafer
Occurrence See also: List of common spaceships Despite the...
- Lightweight Spaceship
The lightweight spaceship (commonly abbreviated to LWSS) or...
- Copperhead
Copperhead is a c/10 orthogonal spaceship discovered by zdr...
- Category
Pages in category "Patterns" The following 200 pages are in...
- Lifewiki
Play the Game of Life online, a single player game invented in 1970 by Cambridge mathematician John Conway.
The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970. [1] It is a zero-player game, [2] [3] meaning that its evolution is determined by its initial state, requiring no further input.
Conway's Game of Life is a cellular automaton that simulates the birth and death of cells on a grid. You can create, delete, evolve, and manipulate patterns of cells with various topologies, colors, and delays.
Dec 28, 2020 · The Game of Life motivated the use of cellular automata in the rich field of complexity science, with simulations modeling everything from ants to traffic, clouds to...
The Game of Life, also known simply as Life, is a board game originally created in 1860 by Milton Bradley as The Checkered Game for Life, the first ever board game for his own company, the Milton Bradley Company. The Game of Life was US's first popular parlour game.
The Game of Life is a 2-dimensional cellular automaton that follows a simple set of rules that have the ability to produce complex patterns and simulated biological life. The original game was created by Conway with the idea of creating a "universal" cellular automaton where unpredictable patterns could evolve.
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