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  1. Houdini
    1998 · Biographical film · 1h 34m

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  1. Erik Weisz (March 24, 1874 – October 31, 1926), known as Harry Houdini ( / huːˈdiːni / hoo-DEE-nee ), was a Hungarian-American escape artist, illusionist, and stunt performer, noted for his escape acts. [3]

  2. Houdini is a 3D procedural software for modeling, rigging, animation, VFX, look development, lighting and rendering in film, TV, advertising and video game pipelines.

  3. Apr 3, 2014 · Who Was Harry Houdini? Fascinated with magic from a young age, Harry Houdini began performing and drew attention for his daring feats of escape. In 1893, he married Wilhelmina Rahner, who...

  4. Learn how to use Houdini’s node-based workflow to create optimized game art using tutorials created by industry professionals and by SideFX. Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.

  5. 5 days ago · Harry Houdini (born March 24, 1874, Budapest [ see Researcher’s Note ]—died October 31, 1926, Detroit, Michigan, U.S.) was an American magician noted for his sensational escape acts. (Read Harry Houdini’s 1926 Britannica essay on magic.) Harry Houdini, c. 1905.

  6. Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. [2]

  7. www.youtube.com › @houdini3dHoudini - YouTube

    SideFX award-winning Houdini software utilizes a node-based procedural approach which provides digital artists with an unprecedented level of power, flexibility and control.

  8. Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.

  9. Feb 25, 2021 · Houdini Engine now offers free access to plug-ins for both UE4 and Unity. This means that studios can collaborate on game levels that contain Houdini Digital Assets without worrying about running out of Houdini Engine licenses. This allows for wide deployment of these assets.

  10. Harry Houdini (1874-1926) Few performers have ever captured the public imagination like Harry Houdini. From his breakthrough in 1899 to his death in 1926, Houdini was one of the world's most...

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