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  1. BRAND FILM. Redefining beauty with olympic strength. CHECK OUT HERE. BRAND IDENTITY. All of the lights. EXPLORE. [email protected] 2254 S. Sepulveda Blvd. Los Angeles, CA 90064Phone: 323 957 6868. LinkedIn.

    • what we do

      Explore Imaginary Force's capabilities . [email protected]...

    • about us

      We foster it. We nurture it. We preserve it, and we’re still...

    • the forces

      production coordinator/studio manager. steven frech. view...

  2. Logopedia. in: Design agencies, United States. Imaginary Forces/YU+co. < Imaginary Forces. http://www.imaginaryforces.com/ Imaginary Forces. 1994 - Icon Productions. 1998 - Village Roadshow Pictures. 2000 - Lifetime. 2000 - Comedy Central. 2002 - Nickelodeon Movies. 2002 - Ghost House Pictures. 2003 - Animal Planet. 2004 - Silver Pictures.

  3. coordinators: joseph abou-sakher, nicole zschiesche, dominick guglielmo. head of production: claudina mercado. executive producer: ben apley. Imaginary Forces recreated the flipbook animated logo by next level in 3D stereoscopic and combined it with the hundred images of marvel from its archives.

  4. Jul 27, 2022 · Exclusive: The Duffer Brothers blended nostalgia with modernity for the logo of their Upside Down production company. SYFY WIRE exclusively sits down with lead creative, Rob Slychuk. By Josh Weiss Jul 27, 2022, 1:56 PM ET. Upside Down Productions Logo Photo: Imaginary Forces.

  5. Apr 17, 2023 · Category: Design agency tracking categories. Logos created by the design studio Imaginary Forces, which was originally formed as the West Coast division of R/Greenberg before changing its name in 1996.

  6. Imaginary Forces is a design-based production studio with offices in Hollywood and New York. Their award-winning work includes main titles, feature marketing, experience design, branding, commercial advertising, and interactive design.

  7. 10 years ago. Imaginary Forces. With this refresh of the original Marvel theatrical logo IF designed 10 years ago, director Charles Khoury's challenge was to retain the feel of what we did back then, but take it to the next level by giving it dimension and weight, including creating it in 3D and using hundreds of images from the Marvel archives.

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