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  1. This isn't a game that everyone will play for months to come, but it is a game that most people will enjoy and find their money's worth. Graphics are great, gameplay is smooth. Story is a bit of a letdown. End game is more of a grind-fest than anything else, but if you are doing it with friends, the "fun" is still there.

  2. Best Buy has honest and unbiased customer reviews for Destiny - Xbox One. Read helpful reviews from our customers.

    • (3.6K)
    • Activision
  3. I know there have been some negative comments on this game at release; however, with the expansions on this collection there was plenty of fun worlds and missions to complete. Shooter gameplay is great! I would recommend this at the $39.99 and below cost. I would recommend this to a friend.

    • (567)
    • Activision
  4. Sep 22, 2014 · I mean, your destiny." Version Reviewed: North American. review by Dave Letcavage Mon 22nd Sep 2014. 1. It goes without saying that we all expect big things from the creators of the Halo series. And it’s not just because they bestowed upon us one of the best science-fiction gaming franchises of all time, it’s also due to the epic promise ...

    • Contributor
    • Game
    • Xbox One
    • Destiny 2 improves upon the original in almost every way, although strays away from becoming legend.
    • Story: Taking back the Light
    • Gameplay: New game, little change
    • End-game: What the future holds for Destiny 2
    • Final thoughts: Improved but yet to become legend
    • Pros:
    • Cons:

    Reviews

    By Matt Brown

    last updated 21 November 2018

    (Image: © Bungie)

    Despite mixed opinions on the game at launch, it can't be argued that the Destiny has become one of the biggest names in the industry today. Maintaining a healthy player base three years after launch, Bungie's online shooter has been the latest success story for the developer — building a name close to overshadowing its own Halo series.

    Four expansions, hundreds of hours, and an endless onslaught of loot later, the game's successor, Destiny 2, has finally hit store shelves. Delivering a much-improved Story mode, a slew of enhancements to gameplay and a much deeper ecosystem, the game is already shaping up to be one of the biggest launches in 2017. And while Destiny 2 may live up to its promises, many of these stray from being a true evolution.

    Destiny 2 kicks off shortly after the events of the first game, with players flying into the Last City – the final outpost and safe haven for humanity, protected by the presence the Traveler. The mysterious orb still hovers above the city, serving as the source of "Light" which gives Guardians their strength and abilities in combat. However, upon arrival, the settlement is found in a fiery state of disrepair, amid an all-out assault from the "Red Legion" faction, led by Dominus Ghaul.

    Ghaul believes the Light was delivered to humanity in error and in an attempt to harness its power, commands his forces to take over the city and capture the Traveller. Regardless of your efforts, Red Legion forces are able to obstruct the Light of the Traveler, draining all powers from Earth's final defenses. Now vulnerable and missing the gift of Light, all Guardians flee the Tower in refuge across the solar system.

    Destiny 2's opening sets up the premise for the remainder of its narrative, in a quest to regain your Light from the Traveler and use your powers to take down Ghaul. With your Vanguard sidekicks now in hiding, the game takes place across various new locations, to build up abilities, assemble a team and claim back your homeland.

    One of the principal focuses of its Destiny 2's story is character development, with a clear improvement on the events that took place in its predecessor. While in the first game, the mild storytelling felt like a bridge between gameplay, Destiny 2 better validates its inclusion with a much heavier focus on building the overarching world.

    Following the capture of the Traveller and the fall of the Last City, the story explores a new angle on the conflict, attempting to bring up the individual struggles of the entire cast. Each of the main characters has their own backgrounds and values behind wanting to avenge the Traveler's fall and throughout the game these are explored to build a greater understanding of each character's personality. Stretching further than mediocre radio banter goes a long way in making players emotionally invest in characters, and while Destiny 2 doesn't deliver revolutionary storytelling, simply adding further context and depth to the world is a welcome change to see.

    It should also be stressed how crucial the debut of Ghaul is to Destiny's story, clearly outlining him and his Red Legion army as distinct enemies amongst various existing conflicts in the world. Rather than ambiguously pushing "the darkness" as the main foe, Ghaul's presence sets a well-defined goal and helps with understanding the crux of the narrative no matter your investment.

    Three years on, the feel of combat in Destiny, and more specifically its gunplay, is still a major draw for many players. Destiny 2 offers an unrivaled level of fluidity and dynamism to even the smallest details in battle and still makes for one of the best feeling shooters on the market. The inheritance of groundwork from the original is blatant, but for anyone who spent mere minutes in its sandbox, it's no surprise Bungie has revived this winning formula.

    The feel of Destiny's combat is a major reason for why many (myself included) stuck with Destiny post-launch. It's loot and various activities may feel gratifying, but few shooters still feel as good to purely pick up and play. Each of the game's weapons, both new and returning, feel satisfying to handle and are only complemented by responsive controls built with controllers in mind.

    As an extension of your abilities in combat, Destiny 2 also introduces three new subclasses – a route to pursue under your main class, which determines the contents of your skills and upgrade tree. Of the new subclasses, one has been added to Titans, Warlocks, and Hunters – while disposing of some established in the original game. When first reclaiming your Light, all classes dive straight into the new subclass, with opportunities to unlock your secondary and tertiary entries to follow.

    Although these subclasses and their abilities deliver some tweaks to gameplay, there are clear parallels to those from the first game. Aside from the Titan's badass "Captain America" style shield, the new subclasses and their abilities fail to feel like true evolutions in gameplay.

    In terms of raw new content, one of Destiny 2's biggest additions is four new locations to explore. Earth returns, with a new area known as the European Dead Zone (EDZ), both Titan and Io introduce new moons within our Solar System and Nessus takes combat to a planetoid for the first time in series history. Each of these is an entirely new area detached from Destiny, with those from the first game no longer accessible in the sequel.

    Destiny 2 generally displays a major step up in level design, with richer and more engaging environments over those seen in the first game. As expected from the franchise, these worlds still look stunning even on standard Xbox One hardware – thanks to fantastic art direction and environmental design. Whereas in the first game, later environments were felt like a heartless backdrop at times, both personality and lifelessness can be felt through a majority of Destiny 2's locations.

    As seasoned veterans know, after completing the main campaign, Destiny still has a lot of content to offer. Both Strikes and Crucible remain key parts of the package in Destiny 2 and are crucial modes for those looking to invest in the long term.

    Strikes return in Destiny 2 with mostly the same formula, throwing a team of three players into cooperative missions with additional depth upon your average campaign mission. In their latest revision Strikes are more-likened to small Raids – taking advantage of creative platforming and combat traits, usually reserved for the game's expansive six-man missions. After many criticized the first Destiny's bosses for being needlessly drawn out, each of the Strikes now has its own mechanics to understand and adapt to in the heat of conflict.

    While Crucible has only seen some minor changes this time around, Destiny 2 still improves upon the mode in several ways. The biggest of these is the new 4v4 player versus player (PvP) setup, which reduces the number contestants per match from ten to eight. Although seemingly trivial in the scope of the sandbox, this already changes up the core pacing of how Crucible is played. The new Countdown mode also shows promise in its current state, taking the well-established "plant the bomb" gameplay seen in other popular shooters of today.

    So, in the long term, how will Destiny 2's longevity hold up? Although we're still in the early days of the game's lifecycle, the game clearly has a lot to offer as a part of the package. With several of the game's modes returning, there's promise for the game to maintain a dedicated player based better than vanilla Destiny, although how post-launch support is handled will have a huge bearing on this.

    Overall, while I've enjoyed my time with Destiny 2 so far, it's a game I'm still conflicted about today. On the one hand, its a rewarding shooter with both mechanics and worlds packed with potential, however, clear shortcomings in the scale of its improvements leave much to be desired.

    •Gameplay is still so rewarding across the board.

    •Story delivery is a huge improvement.

    •Lots of small but effective improvements over the original.

    •Destiny's beautiful worlds make a return in all their glory.

    •Improvements are welcome but stray from being a true evolution.

    •Story mode pacing degrades over time.

    If anything, Bungie has clearly refined upon the first Destiny, building upon what made the game so good, while avoiding some of its weaknesses. For those who enjoyed Destiny the first time around, Destiny 2 has so much to offer – even for returning players. But at its core, those who weren't fans of the original won't find major revelations in this sequel.

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    This review was conducted on Xbox One using a copy provided by the publisher.

    • matt@windowscentral.com
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