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  2. The Department of Performing Arts Technology integrates the study of music, engineering, and allied arts in a close-knit, collaborative environment. The inspiring and accomplished faculty are internationally renowned scholars, teachers, artists and practitioners.

  3. In what ways have arts organizations demonstrated creativity, resilience and leadership in adapting to technology use? And what are possible solutions and programs that would support the field? In order to better understand the true circumstances of arts organizations, the analysis identifies eight key themes that recurred among all of these ...

  4. Sep 24, 2023 · We discussed learning and performance technologies, identity and tradition versus art and innovation, organic versus synthetic performance, and what comprise the good, the bad, and the ugly applications of technology, including the range of artifacts from the non-electronic to the artificially intelligent.

    • gdickelman@epsscentral.net
  5. The Bachelor of Fine Arts in Performing Arts Technology prepares students for careers in music production, recording, composition, and performance; studio and live sound engineering; interactive multimedia design; and music and sound for film, television or video games.

  6. With a flexible curriculum, cutting edge facilities, and broad range of faculty expertise, students in the Ph.D. in Performing Arts Technology engage in innovative research and practice in diverse areas of music technology.

  7. • What does digital technology mean for the accessibility of performing arts for both artists and audiences? To explore these questions, the Doris Duke Foundation is establishing the Performing Arts Technologies Lab. This initiative aims to support and nurture expansive ideas that seek to experiment with the

  8. The world is constantly evolving in how it uses technology. In consequence, the arts field has struggled, adapted, and sometimes excelled in its own utilization of technology. To capture and better understand these trends, The Andrew W. Mellon Foundation commissioned a study of technology usage in the arts

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