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  1. Jun 19, 2013 · Before we boot up the game, open the scenario editor and start plonking units and buildings down we need a plan. We need to know exactly what we will need to put where, and how the whole map is going to function. We need to know how the player should progress and experience the scenario.

  2. Mar 28, 2011 · Use hit'n'run with skirms (I'm not good at this), and use the cav to kill ennemy cav when they come close. when all his cav are dead you can massacre the skirms in melee (sometimes I even put my skirms in melee to stop his hit'n'run). However if his skill in movement and hit'n'run is better than mine I end up losing.

  3. Jan 3, 2005 · Introduction: Age of Empires 3 is the third installment of our beloved Age of Empires series, Age of Empires, or what we usually call AoE3 promises innovative gameplay, top of the line graphics, and a great multiplayer. This article will tell you, part by part, what we know, and what we're 99% sure of, just so you're up to date on this exciting ...

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  5. Jul 19, 2006 · Click Start, click Run, type dxdiag.exe in the Open box, and then click OK. On the More Help tab, click Override. Click Override Value, type a refresh rate setting in the Override Value box that is supported by both your video adapter and your monitor, and then click OK. Try one value at a time. Note: Typical values are 60, 62, 72, and 75 ...

  6. May 19, 2009 · You can't set the speed in single player Custom Scenario because you aren't given an opportunity to do so. (There's no Game Setup screen for SP Scenario.) However, if you make a map for multiplayer and host it on ESO, you get a standard Game Setup screen that lets you change the game speed to Fast, starting age to whatever, etc.

  7. Dec 3, 2014 · Windowed mode is supported in BinaryPatcher, you can enable/disable it as you wish on any version you're using (provided you're using a version that is compatible with standard version). Edit: BinaryPatcher might be a little outdated, please use CustomizeAOE which is more user-friendly !

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