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  1. en.wikipedia.org › wiki › Go_(game)Go (game) - Wikipedia

    Go is an abstract strategy board game for two players in which the aim is to capture more territory than the opponent by fencing off empty space. The game was invented in China more than 2,500 years ago and is believed to be the oldest board game continuously played to the present day.

    • Joseki

      A san san jōseki: Black gets secure territory in the corner,...

    • Four Arts

      The four arts (simplified Chinese: 四藝; traditional Chinese:...

    • Rules of Go

      The object of the game of go is, in rough terms, to control...

    • Go and mathematics

      The game of Go is one of the most popular games in the...

  2. en.wikipedia.org › wiki › Rules_of_GoRules of Go - Wikipedia

    The object of the game of go is, in rough terms, to control more territory at the end of the game than one's opponent does. Elements of the game Players. Rule 1. Go is a game between two players, called Black and White. The choice of black or white is traditionally done by chance between players of even strength.

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  4. Apr 19, 2024 · go, board game for two players. Of East Asian origin, it is popular in China, Korea, and especially Japan, the country with which it is most closely identified. Go, probably the world’s oldest board game, is thought to have originated in China some 4,000 years ago.

    • The Editors of Encyclopaedia Britannica
    • The Board & Pieces Use a standard 19x19 grid. There are 19 horizontal and vertical lines. You can use a board or make a grid yourself. Sometimes smaller boards are used.
    • The Rules Alternate moves. Traditionally, black starts first. Stones can also be placed on the edge, where there is a T-intersection. Once a stone is placed, it cannot be moved (unless captured and removed).
    • Playing a Game Find an opponent. Someone who is well-versed in the game will be a better teacher and example. You can look for a game either face-to-face or on an online go-server.
    • Computational Complexity
    • Legal Positions
    • Game Tree Complexity
    • See Also
    • References
    • External Links

    Generalized Go is played on n × n boards, and the computational complexity of determining the winner in a given position of generalized Go depends crucially on the ko rules. Go is “almost” in PSPACE, since in normal play, moves are not reversible, and it is only through capture that there is the possibility of the repeating patterns necessary for a...

    Since each location on the board can be either empty, black, or white, there are a total of 3n2 possible board positions on a square board with length n; however not all of them are legal. Tromp and Farnebäck derived a recursive formula for legal positions L ( m , n ) {\displaystyle L(m,n)} of a rectangle board with length m and n. The exact number...

    The computer scientist Victor Allis notes that typical games between experts last about 150 moves, with an average of about 250 choices per move, suggesting a game-tree complexity of 10360. For the number of theoretically possible games, including games impossible to play in practice, Tromp and Farnebäck give lower and upper bounds of 101048 and 10...

    AGA. "Top Ten Reasons to Play Go".
    Allis, Victor (1994). Searching for Solutions in Games and Artificial Intelligence (PDF). Ph.D. Thesis, University of Limburg, Maastricht, The Netherlands. ISBN 978-90-900748-8-7.
    Hearn, Robert A. (2006). "Games, Puzzles, and Computation" (PDF).[Ph.D. Thesis, MIT.]
    Johnson, George (1997-07-29). "To Test a Powerful Computer, Play an Ancient Game". New York Times.
  5. There are various systems of Go ranks and ratings that measure the skill in the traditional board game Go. Traditionally, Go rankings have been measured using a system of dan and kyu ranks. Especially in amateur play, these ranks facilitate the handicapping system, with a difference of one rank roughly corresponding to one free move at the ...

  6. People have been playing go for thousands of years, but the rules are so simple that no one bothered to write down a complete set of rules until 1949. Yet the game is also so profound that it cannot be captured in a single series of sentences.

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