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  1. Sep 15, 2018 · Sep 15, 2018. These two aims play together in an extremely terrible way, at least from a design perspective. Your core system has to cover everything... meanwhile you are adding more cases and content to your game. Good luck with keeping those things in balance!

  2. The latest posts from @mikemearls

  3. Michael Mearls is an American writer and designer of fantasy role-playing games (RPGs) and related fiction. Mearls worked for Wizards of the Coast from 2005 to 2023, holding various positions.

  4. Mike Mearls used to be the face of 5e. Had a regular stream where he would talk about class design and mechanics. When the incident was revealed and his twitter got bombarded, he vanished. Didn't tweet, didn't stream, didn't appear on the D&D youtube channel.

  5. Just as a counterpoint to the Zak S chatter, the Mike Mearls Happy Hour actually disappeared before the shit storm, with no explanation given other than his schedule becoming very full. This would have happened around the time BG3 was greenlit, but before the announcement, hence the lack of details.

  6. Jan 22, 2024 · Ex-DnD designer Mike Mearls reveals behind the scenes info on the 5e design process, as well as a new CR system inspired by Warhammer 40k.

  7. People seem to like the insights into my Nentir Vale campaign, so here is an overview of how I've adapted the gods of the setting. There are a few basic conceits behind this pantheon. pic.twitter.com/VZn5js9Xle. — Mike Mearls (@mikemearls) July 6, 2018.

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