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  1. 1.16, the first release of the Nether Update, is a major update to Java Edition announced at MINECON Live 2019[1] and released on June 23, 2020.[2] This update overhauls the Nether by adding four new biomes, four new mobs (the piglin, hoglin, zoglin, and strider), and a multitude of new blocks...

    • Overview
    • Mechanics
    • Baby mobs
    • Similar mechanics
    • Advancements
    • History
    • Issues
    • Trivia

    Breeding is a game mechanic that allows certain mobs, including villagers and many animals, to produce offspring.

    Some mobs have similar mechanics that are not classified as breeding.

    Most animals that can be bred have a food item used to lead and breed it (there are a few special cases, described below). Once an animal notices a player holding its food, it follows the player until either the player is out of range, the player stops holding the item, it begins the breeding process, or it is attacked. Baby animals behave the same...

    Baby mobs are smaller variations of their adult counterparts, having small bodies, relatively big heads (with some exceptions), and faster walking speeds. Their sounds are the same as their adult variants but 50% faster and are pitched up by 6 semitones. The only exception to this is tadpoles, which are a wholly unique mob from from frogs. Many baby mobs have different interactions or behavior compared to their elders that depends on the mob. For example, lambs cannot be sheared for their wool, calves, mooshroom calves and kids (baby goats) cannot be milked, and baby piglins take gold but do not barter. Most baby mobs do not drop loot or experience when killed, with the exception of items they pick up. Baby mobs that do drop loot or experience consist of the following:

    •Baby zombies, zombie villagers, husks, drowned, zombified piglins and zoglins (both loot and experience)

    •Baby hoglins (only experience)

    •Baby piglins (only experience, but less than adults)

    Most baby animals choose and follow an adult within 8 blocks of the same species, regardless of whether it is their parent. Babies can choose new targets to follow whenever they do not have a valid target, such as when the previous target dies or moves further than 16 blocks away. Tamed pups and kittens follow their owner if the parent is absent or sitting. Baby animals that do not follow adults consist of:

    •Tadpoles (which do not follow frogs)

    Allay duplication

    If an allay is given an amethyst shard while it is dancing due to a nearby jukebox playing any music disc, it splits into two allays (itself and a new allay) and the amethyst shard is consumed. After duplication, both allays have a five minute cooldown before being able to duplicate again. Allays do not have a baby form.

    Shulker duplication

    There is a chance for a new shulker of the same color to spawn when a shulker is hit with a shulker bullet (including one of its own). The following conditions must be met: •When the shulker gets hit and then has less than half its health remaining, there is a 25% chance for it to teleport without spawning a new shulker instead of checking the conditions below. •The hit shulker must have its lid open. •The hit shulker needs to find somewhere to teleport. For this, it takes a random block in a 17×17×17 cuboid centered on the shulker and then checks if the block has a valid face to teleport to. If not it proceeds to try this up to 4 more times. If no valid face is found, the attempt fails. •Each other shulker within 8 blocks of the hit shulker decreases the odds of success by 20%. When five or more other shulkers are nearby, no shulkers can spawn, but the hit shulker still teleports.

    Icon Advancement In-game description Parent Actual requirements (if different) Resource location

    The Parrots and the Bats

    Breed two animals together Husbandry Breed a pair of any of these 25 mobs:

    A mule must be the result of breeding a horse and a donkey for this advancement as they are not breedable together. Other breedable mobs are ignored for this advancement. husbandry/breed_an_animal

    Two by Two

    Breed all the animals! The Parrots and the Bats Breed a pair of each of these 24 mobs:

    Issues relating to "Breeding" are maintained on the bug tracker. Report issues there.

    •Any two adult animals of the same species can breed with each other, even if one animal is the parent of the other.

  2. Once an animal notices a player holding its food, it follows the player until either the player is out of range, the player stops holding the item, it begins the breeding process, or it is attacked. Baby animals behave the same way.

  3. Jun 26, 2020 · I've created a villager breeder this morning using this video in minecraft 1.16 java edition. Everything seems to work correctly (the beds assignments are right, the farmer throws his excess to the others villagers). But my villagers don't breed.

  4. Does anybody know a good 1.16 Java villager breeder? I tried to build the one Mumbo Jumbo built in HermitCraft season 7, using the tutorial, but the farmer villager somehow got into the breeding chamber and the entire thing broke with only a few villagers actually being bred.

  5. Jul 17, 2020 · What to Do: Villagers are willing to mate as long as unclaimed beds are within the limits of the village or base. Place 3 beds for the villagers, two for the first two villagers, and the third for the unborn child (if there aren’t enough beds already).

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  7. Jun 6, 2021 · Since I've had issues with this farm when the farmers didn't have their claimed beds, this now involves the answer to my first question, on top of asking how many villagers can breed with the potato supply of a 9x9 field.

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