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  1. Feb 7, 2022 · The One Ring tabletop RPG is a cozy take on The Lord of the Rings. The new edition reminds us that Tolkien’s epic has always been about the problems with Hobbits. By Linda Codega Feb 7,...

    • Linda Codega
  2. Dec 2, 2021 · Next Up In Tabletop Games. The One Ring, the award winning Lord of the Rings tabletop RPG, is out now with a new edition. The original crowdfunding campaign earned nearly $2...

  3. Dec 2, 2021 · One Ring to rule them all, One Ring to find them, One Ring to bring them all, and in the darkness bind them, In the Land of Mordor where the Shadows lie. Enter the world of Middle-earth with The One Ring™, the official tabletop roleplaying game based on the works of J.R.R. Tolkien.

  4. Mar 30, 2022 · Unique to the One Ring, we also get some mechanics for Councils, and some really nice mechanics for overland journeys. Most of the books are people walking through the woods to go to a fancy meeting, and so while those rules may not be as required for D&D, they are core to the LoTR experience.

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    • Genre, Theme, and Setting
    • Conflict Resolution
    • Character Creation
    • Character Advancement
    • Skills
    • War Gear
    • Wisdom and Virtues
    • Valor and Valor Rewards
    • Combat
    • Travel

    Low magic fantasy setting. Set in the roughly 80 years between the events of The Hobbit and the events of The Lord of the Rings in Arnor, the region which includes The Shire, Bree, and other locations from The Hobbit and The Fellowship of the Ring. Locations like Rohan, Isyngard, and Mordor are far off the map to the south. Games played using The O...

    The One Ring 2ndedition uses a dice pool system, adding numeric values to meet or beat a target number. The game use two types of dice: “Feat dice” and “success dice”. Feat Dice are a custom d12, running from 0-10 with a Gandalf symbol for automatic success and a lidless eye for 0, which can also be an automatic failure under some circumstances. Ro...

    Major decision points: Heroic Culture, Calling Heroic Culture (similar to DnD’s race) determines most of your starting stats, including your “cultural blessing”, Standard of Living (and therefore gear options), starting characteristics (think DnD’s ability scores), starting skill proficiencies, one Favored skill, derived stats (Your TNs, your Hope,...

    Two pools of XP: Skill Points and Adventure Points. Gained during play, spent during Fellowship Phase. Skills points are used for skills. You get 3 per play session, and a bonus every Yule (xp for christmas!) Adventure Points are used for weapon proficiencies, to “Raise an Heir”, and to advance Valor and Wisdom. You get 3 per play session. The 3 nu...

    18 skills split evenly across the three Characteristics Skills are very clearly defined and distinct from one another. Awareness and Scan are the rough equivalent of 5e’s Perception and Investigation, and the function of each is better-defined than in 5e. 6 skills which we might consider “Face” skills if you’re coming from DnD. Courtesy is a skill,...

    Equipment (called “War Gear” since that’s what it’s for) is simple, but weapons feel meaningfully different. Axes score “piercing blows” (roughly similar in concept to “critical hits” in DnD/Pathfinder) rarely, but when they do armor provides little protection. Conversely, spears can score piercing blows frequently, but armor is more effective agai...

    Basically, feats from DnD/PF. There are a few general Virtues which provide numerical buffs, then a whole bunch specific to each culture. Culture ones are generally much more interesting, and ensure that your culture matters well beyond character creation. This is where you get “opt in” complexity. Some Virtues are stuff like “+1 to your Parry scor...

    Basically item buffs. Great way to customize your War Gear to support your fighting style. It’s verymin-maxy, so players who enjoy engaging with the mechanics will find valor rewards very satisfying. Valor rewards are almost exclusively beneficial in combat. Magic weapons offer options which are outright better version of Valor Reward effects, so i...

    Combat uses side initiative, allowing players to act first unless they’re ambushed. Creatures use “stances” to determine how they’re behaving in combat, and your choice of stance affects your attack rolls and attacks against you, and allows you to use your skills to provide additional benefits in combat, such as ranged attackers using Scan to get b...

    Travel is a huge part of the game, and the “journey phases” of the game do a good job representing travel through rough, often unmapped or poorly-mapped wilderness. In a lot of ways, “hex crawling” is a fundamental part of the game. The system of party roles while traveling and random events makes long-distance travel appropriately taxing and poten...

  6. Apr 28, 2022 · The One Ring TTRPG Review. A No Brainer for Fans of The Lord of the Rings. Brock McLaughlin | April 28, 2022. The One Ring Tabletop RPG. Publisher: Free League Publishing. MSRP:...

  7. Jul 14, 2021 · Gameplay breakdown. The One Ring 2nd Edition is set between the events of The Hobbit and Fellowship of the Ring. Players take on the rolls of the good folk of Middle-Earth, including Men, Dwarves, Elves, and Hobbits, while the Loremaster controls NPCs & the forces of evil.

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