Yahoo Web Search

Search results

  1. Barkskin specifies that your AC cant be lower than 16 while you are affected by the spell. This means you effectively ignore any modifiers to your AC—including your Dexterity modifier, your armor, a shield, and cover—unless your AC is higher than 16.

  2. Components: V S M (A handful of oak bark) Duration: Concentration, up to 1 hour. Classes: Druid, Ranger. You touch a willing creature. Until the spell ends, the target's skin has a rough, bark-like appearance, and the target's AC can't be less than 16, regardless of what kind of armor it is wearing. Show Attribute List.

  3. Barkskin. Source: Player's Handbook. 2nd-level transmutation. Casting Time: 1 action. Range: Touch. Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1 hour. You touch a willing creature.

  4. Aug 26, 2014 · The enhancement bonus provided by barkskin stacks with the target’s natural armor bonus, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0.

  5. What Does Barkskin Do in 5e? Barkskin gives a willing creature you touch a minimum of 16 AC. If the creature, at any point and owing to any modifiers , has greater than 16 AC, then Barkskin does nothing.

  6. Barkskin. 2nd-level transmutation. Casting Time: 1 action. Range: Touch. Components: V, S, M (a handful of oak bark) Duration: Concentration, up to 1 hour. You touch a willing creature.

  7. D&D 5e Spell details for Barkskin, including components, casting time, range, damage and more.

  1. People also search for