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  1. Here's what cl_smooth is: After 100 milliseconds, the client will receive the server snapshot that contains the changes based on the user command he predicted earlier. Then the client compares the server position with his predicted position. If they are different, a prediction error has occurred.

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  2. cl_smooth 0 while playing TF2. cl_smooth 1 while watching TF2 STVs and .dem files. If you have cl_smooth 0 while watching STVs or .dem files the game will appear to be choppy. Once cl_smooth 1 is set, the STV or .dem files play much smoother.

  3. I recently saw in b4nny's config that he has some cl_smooth in it. I know of how interp affects hit reg and all, but how does cl_smooth work and how it affects the various aspects of gameplay (e.g. hit reg)? Thanks for the responses in advance.

  4. With smothing on the playermodel's movement will be smoothed over a few frames/snapshots so that the model is at the correct position (the one on the server/snapshot) after the time set cl_smoothtime.

  5. Mar 15, 2013 · This Guide is about: a) Using a Fps config and optimize it for your PC/Connection. b) Using a Competitive Config and scripts, e.g. Crosshair. c) Class unique Binds and Scripts. d) Useful links and Information + my personal config.

  6. Nov 2, 2014 · Enable/disable smoothing of movement of players, world etc for the client. Makes players and objects move smoother around in the world for you, which improves aim (jittery makes you automatically less sure of where somebody is) cl_smoothtime.

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  8. Dec 31, 2017 · These are all the commands that maximize game performance, maximize graphic detail, and give the best network settings for TF2 (copy and paste these into the cfg file): cl_burninggibs 1 mat_phong 0

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