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  1. The Sega Genesis, known as the Mega Drive in regions outside of North America, is a 16-bit video game console that was designed and produced by Sega. First released in Japan on October 29, 1988, in North America on August 14, 1989 and in PAL regions in 1990, the Genesis is Sega's third console and the successor to the Master System .

    • Dick Tracy
    • The Ooze
    • Mega Turrican
    • Rainbow Islands Extra
    • Road Blasters
    • Musha Aleste
    • Dynamite Headdy
    • Monster World IV
    • GunStar Heroes
    • Contra: Hard Corps

    Dick Tracy shakes up the predictability of the Rolling Thunder/Shinobi platform shooter with a brilliantly-realized machine gun mechanic. As well as dealing with the bad guys waiting for you on your journey across each level, there are more enemies lurking in the windows and doors further in the distance. To get rid of them, you have to shoot them ...

    A kind of cross between the old arcade game Snake and an action adventure,The Oozecasts the player as an amorphous blob who’s on the hunt for 50 DNA helices that will turn him back into a human. The way the player’s gooey sprite is animated is extremely clever, considering the era the game was made in, and the character’s design means you can see a...

    Free-roaming platform shooter Turrican received a brilliant port in 1991, and like its computer counterparts, was a superbly designed and slick game in a similar vein to Metroid. Oddly, Turrican II was rebranded as Universal Soldieron the Genesis (tying it into the Jean-Claude Van Damme and Dolph Lundgren action movie), though the quality of its ga...

    Although hardly an obscure title in gaming terms – Rainbow Islandswas ported to just about every system you could think of in the ’90s – this Genesis port was, mystifyingly, never picked up for release outside of Japan. A perfectly respectable version for the Master System came out in North America and Europe in 1993, yet the Genesis edition failed...

    EA’s not-dissimilar Road Rashseries was better known and technically superior, but this adaptation of Atari’s action driving game is still weirdly addictive. Driving down a post-apocalyptic road to nowhere, you have to shoot oncoming vehicles and collect the fuel orbs within, all while staying on the tarmac long enough to reach the finish line befo...

    Released in America asM.U.S.H.A, this later entry in the series from Compile is among the very best vertical shooters available for the Genesis. Its creators use its Tenryaku-era setting as a springboard for some truly inspiring creations, such as ancient Japanese temples that transform into tanks, or huge flying cannons topped with eerie Noh theat...

    Japanese developer Treasure excelled itself with this adorable and typically strange platform game. You control a slightly ungainly-looking puppet hero, who storms a colorful series of levels in a quest to save his town from an evil demon king. Generic plot aside, it’sDynamite Headdy‘s design that makes it truly special: each level speeds by at a s...

    This platform adventure game deserved to be a big hit, but the timing of Monster World IV‘s release (it arrived as the Genesis was nearing the end of its life) meant that it wasn’t even released outside Japan until it was finally translated and made available on Xbox Live and the PlayStation Network. Introducing a new lead character – the heroine, ...

    The first title from the now legendary developer Treasure, Gunstar Heroes contains everything the studio’s fans associate with its output: a quirky sense of humor, frantic action, and graphics that push its host platform to the breaking point. On paper, Gunstar Heroes is just another run-and-gun game, but that’s a bit like saying that The Raidis ju...

    Konami brought its long-running, consistently excellent run-and-gun series to the Genesis in 1994, and the results are spectacular. Like Castlevania: Bloodlines (see later),Hard Corpsshakes up the platform shooter gameplay with some stunning visual ideas. The first level alone brings with it the arresting sight of a giant robot silhouetted against ...

  2. en.wikipedia.org › wiki › StarflightStarflight - Wikipedia

    Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga , Atari ST , Macintosh , and Commodore 64 .

  3. From classics like Mortal Kombat II and Super Street Fighter 2 to forgotten gems like 3 Ninjas Kick Back and Alien 3, there were plenty of Sega Genesis games to keep you occupied as you discovered the joys of moving characters with the tap of a control pad.

  4. Oct 12, 2010 · Ristar. Unlike many of the glut of platformers from the 16-bit era, Ristar boasted a main character actually had some interesting capabilities. Ristar’s gimmick is simple, but effective: Ristar can’t jump very high, or do any feats of extreme acrobatics.

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  5. en.wikipedia.org › wiki › Star_ControlStar Control - Wikipedia

    Star Control: Famous Battles of the Ur-Quan Conflict, Volume IV is an action - strategy video game developed by Toys for Bob and published by Accolade. It was originally released for MS-DOS and Amiga in 1990, followed by ports for the Sega Genesis and additional platforms in 1991.

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