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  1. Learn how to cast silence, a 2nd-level illusion spell that creates a silent sphere, deafens creatures and prevents verbal spells. Read user comments and questions about this spell and its effects.

  2. Silence. 2 Illusion Yes. Casting Time: 1 action. Range: 120 feet. Target: 20-foot-radius sphere centered on a point you choose within range. Components: V S. Duration: Yes Up to 10 minutes. Classes: Bard, Cleric, Ranger.

  3. Source: Player's Handbook. 2nd-level illusion (ritual) Casting Time: 1 action. Range: 120 feet. Components: V, S. Duration: Concentration, up to 10 minutes. For the duration, no sound can be created within or pass through a 20-foot-radius sphere centered on a point you choose within range.

  4. Learn how to use the silence spell in D&D 5e, a 2nd level illusion that prevents sound and verbal spells in a 20-foot radius. Find out the spell description, rating, and tips for casting it effectively.

    • Silence 5E
    • Which Classes Can Pick Silence?
    • Is Silence Good in 5e?
    • Advantages – Silence
    • Disadvantages – Silence
    • Spells Similar to Silence
    • When Or How Should I Use Silence?
    • Frequently Asked Questions
    • Final Thoughts

    2nd-level Illusion (Ritual) Casting Time: 1 action Range: 120 feet Components: V, S Duration: Concentration, up to 10 minutes For the spell’s duration, no sound can be created within or pass through the 20-foot-radius sphere centered on a point you chose within range. Any creature or object finding itself entirely inside the sphere will be immune t...

    Traditional classes such as the Bard, Cleric, and Ranger can unlock Silence freely. The Bard and Cleric can use this spell at level 3, while the Ranger can only use it at level 5. Subclasses like the Circle of the Land – Desert (Druid), The Undying (Warlock), and The Fathomless (Warlock) can also freely unlock Silence. All three subclasses can use ...

    Silence is an excellent spell that many experienced players use. DMs also occasionally give it to enemy spellcasters to cancel a party’s Verbal spells. At first, Silence might not seem that good. But in reality, being able to cancel any spell with a Verbal component will rule out around 90% of spells in D&D. With that said, what spells will the ene...

    Long Range

    Silence has a range of 120 feet. However, when cast, it is centered around a point with a radius of 20 feet (in a sphere shape). Anyone inside that radius will be affected by the spell. An ideal way to use this spell would be by targeting a group of enemies, preferably spellcasters. You’ll be silencing everyone in the sphere’s range when casting one spell.

    Ritual Spell

    Only a few spells in D&D have the ritual tag next to their description, mostlybecause rituals have an inherent benefit that standard casting doesn’t have. Casting a spell as a ritual will usually increase the time to cast it (if it doesn’t use an action). To compensate for that, it doesn’t use a spell slot from the caster, meaning they can save it to cast another spell with that spell slot. Note: Most ritual spellsare lower level, but any spell slot is valuable. If you are in a long battle, s...

    No Material Component

    Silence only uses Verbal and Somatic components.The cast need only be able to speak loudly and clearly while having at least one hand free. If it had a Material component, the caster must’ve also spent time looking for the material or buying it. Which can take up a lot of time and resources from the party.

    Concentration

    Silence uses Concentration to cast and control the spell. As soon as the caster loses Concentration in any way, Silence will be canceled, with a spell slot being used (if not performed as a ritual). The easiest way to cancel your concentration is by taking damage or being distracted (don’t try casting other Concentration spells; focus entirely on your spell). Having a powerful spell like Silence will make enemies target you. So try and stay out of the frontline, and watch your back. You never...

    Spells that have a similar ‘spell stopping’ effect are Dispel Magic and Counterspell. The main difference between these spells and Silence is that they focus on canceling spells rather than making creatures unable to cast spells entirely.

    Disabling Verbal Components

    The most apparent use for Silence is to disable other spellcasters from using spells containing a Verbal component. In the early game, there won’t be as many strong spellcasters. But if they appear, you’ll want to have Silence ready. Don’t be hesitant to use Silence even against only one enemy. Keeping HP high and progressing should be more important (especially since you’ll only be using a 2nd-level spell slot).

    Crowd Control

    Spells like Entangle, Wall of Fire, Plant Growth, Web, and Wall of Force can all be used to restrain or keep enemies in place. Using it like this makes it so that the enemies cannot move out of Silence, meaning you can target them with any damaging spells (except spells dealing Thunder damage).

    Keep Missions Quiet

    Silence isn’t only a ‘debuff’ spell. You can also use it to help your party sneak into places or complete missions quietly. You can Silence on an area you wish to break into or move through silently. Anyone in the 20-foot radius of the spell won’t be able to make any noise, meaning you can go along with your mission.

    Does Silence Move With You?

    Nothing is mentioned in the description of Silence that tells us the spell can move with the caster or be moved. The only specifics we are told is that you cast it around a point, creating a radius. This means that where you cast it, there it will stay.

    Does Silence Prevent Thunder Damage?

    The description of Silence tells us that anything inside of the spell cannot be affected by Thunder damage. Note: You can still affect enemies with Thunder damage outside of the spell’s radius.

    Silence isn’t a spell a party should ignore. Disabling other spellcasters from casting Verbal spells gives your party a significant advantage. You’ll find that the 2nd-level spell slot will also make it a lot less devastating if the spell is canceled. Just make sure that the DM hasn’t changed the spell in any way. Sometimes they don’t like having t...

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  6. Aug 24, 2022 · Gameplay / By Arthur Monteclar / August 24, 2022. Table of contents. Bottom Line Up Front: What is Silence in D&D 5e? How to Use Silence in D&D 5e. How to Cast Silence as a Ritual in D&D 5e. How Does Silence Work in D&D 5e? Example Scenario for Using Silence in D&D 5e. First Scenario: Casting Silence as a Ritual.

  7. May 20, 2023 · Learn how to cast Silence 5e, a 2nd-level illusion spell that creates a sphere of silence and deafness. Find out who can cast it, what it does, how to use it, and what are the rules and tips for this spell.

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