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  2. Aug 20, 2003 · Commonly Misunderstood Rules of Asian Forms of Mah-Jongg. Including Western (British/Australian) rules, Hong Kong rules, Taiwanese, Shanghai rules, Chinese Classical, CMCR, Japanese, etc. It is recommended that every table have a rulebook to settle rule disputes. Variant-specific books are listed in FAQ 2b. Details about the books are given in ...

    • Mah-Jongg Links

      FAQ 4b. Websites about Mah-Jongg Latest update: February,...

    • Sloperama FAQ 19

      2. Assuming you didn't declare mah-jongg or discard, you can...

  3. If all tiles have been drawn and discarded without any player calling Mah Jongg then it is called a WALL GAME and all players get zero points. During play, it is important to keep track of the tiles on your rack. You should ALWAYS have 13 tiles. The 14th tile is the tile you need to call Mah Jongg.

    • Seating
    • Building The Wall
    • Breaking The Wall
    • The Deal
    • Objective
    • The Play
    • Finishing
    • Special Hands
    • Scoring
    • Game Play

    One of each of the the four wind tiles are placed face-down, shuffled and each player takes one. The players seat themselves according to this draw in the clockwise order N - W - S - E. Notice that these are NOT the standard compass positions. East the prevailing wind and the key position since this player starts, scores double and pays double for ...

    The Flowers and Seasons are not normally used in the Chinese game and these rules assume that they are not used. All the tiles are shuffled thoroughly face down by South and North in a ritual that is called "The twittering of the sparrows". Once done, each player takes 34 tiles and positions them in a wall, 2 tiles high and 17 tiles long. The tiles...

    Next, East throws the dice to decide who breaks the wall. East counts the players, starting with East, and working anti-clockwise according to the number thrown. The player who sits where the count ends, throws the dice again and adds the total of both throws and then uses this total to count along his wall from right to left. Where the count ends,...

    Starting after the break (i.e. continuing in a clockwise direction around the wall), four tiles are dealt to each player in turn starting with East and working anti-clockwise until each player has 12 tiles. Next, and continuing in the same direction around the wall, the first and third tiles on the top row are dealt to East, the first on the bottom...

    A player generally tries to collect sets of tiles. The 3 basic sets are as follows: 1. A Pung - a set of 3 identical tiles e.g. 3 x Red Dragons, 3 x Two circles 2. A Kong - a set of 4 identical tiles. e.g. 4 x Eight of Bamboos or 4 x North Winds. 3. A Chow - a run of 3 tiles in the same suit. A Chow does not score and so is only helpful because it ...

    The first turn, is made by East who discards one tile by placing it face-up on the table inside the remainder of the walls. Each subsequent turn is made by a player taking a tile, optionally playing a tile combination and then discarding a tile. However, which player takes the turn and from where the tile is taken, varies. 1. After each discard, an...

    If all the tiles from the wall are drawn then the game is declared a draw and no scores are made. The tiles are shuffled again and game is restarted with the same player as East wind. Once a player has reached the point where a player needs one more tile go out, that player declares "one for Mah Jong". This alerts the other players to be more caref...

    Special hands are alternative target sets of tiles that a player can go Mah Jong with. The original Chinese game allowed only a few special hands but some Western derivatives controversially include many more. Below is a list of special hands, including their name, description and award. 1. Buried Treasure - Concealed Pungs in one suit with Winds/D...

    Since a score can become ridiculously large, a limit is usually applied. In England, the limit is usually 2000 points although tournament limits tend to be 1000 points. Scoring can be complicated. If a player went Mah Jong with a special hand or a player was Calling on a special hand at Mah Jong, the scores in the Special Hand table apply. Otherwis...

    The game is played in the same way as the Chinese game with the following changes: 1. Flowers and Seasons are part of the rules (see below) although expert players may prefer to omit them. 2. Each player may declare only one Chow per round. In addition to the 10 special hands shown for the Chinese game, the following special hands are also legitima...

  4. What if the player who took the tile for Mah Jongg made a mistake, and now the hand is dead. Does the other claimant get to take the tile now? Can a pung, kong or quint be made of only jokers? Can I call a discard if I don't already have a matching tile in my hand? Can I swap a joker in my own exposure? Does swapping a joker require me to expose?

  5. Calling – You must verbally call for a discarded tile. PENALTY, if you dont call the tile, you can’t have it and must be placed back on the table. • Jokers – Request the exchange and hand the person the tile to replace.

  6. Apr 25, 2024 · How to Play Mah Jongg (Mahjong) On your turn, draw a tile from the face-down stacks or discard pile to form runs or sets in your hand. When you have 4 sets and an identical pair in your hand, you win the round. Score points for your tiles, and whoever has the highest score after 16 rounds wins. Part 1.

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