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  1. Ice Age was released on March 15, 2002 [1] as an American computer-animated fantasy-comedy-drama adventure film directed by Chris Wedge and Carlos Saldanha. It is the first of five films released in the Ice Age series, made by Blue Sky Studios and distributed by 20th Century Fox .

  2. Release Date: March 15, 200220,000 years before, our planet is entering an ice age. All kinds of animals begin immigrating to the south, seeking more warm cl...

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  3. Soto and Zeke's friends, Oscar and Lenny, mourn their killed leader as a result. Manny, Sid and the baby are safe; Diego, however, is severely injured and appears to succumb to his wounds, leaving Manny and Sid to find the humans by themselves. The two find the humans, who ready themselves to attack when Manny produces Roshan, safe and sound.

  4. Mar 15, 2002 · With the impending ice age almost upon them, a mismatched trio of prehistoric critters – Manny the woolly mammoth, Diego the saber-toothed tiger and Sid the giant sloth – find an orphaned infant and decide to return it to its human parents. Along the way, the unlikely allies become friends but, when enemies attack, their quest takes on far nobler aims.

  5. For other uses, see Ice Age (disambiguation). Ice Age is Blue Sky's first computer animated movie franchise, started by Carlos Saldanha and Chris Wedge of the comedy-drama genre. The first film in the franchise was released on March 15, 2002. Set in the ice age time period, it follows the adventures of fictional mammals consisting Manfred (a woolly mammoth), Sid (a sloth), Diego (a saber-tooth ...

  6. Jan 9, 2023 · The ice age reached its peak around 20,000 years ago. An artist’s interpretation of Earth during the Last Glacial Maximum. / Ittiz, Wikimedia Commons // CC by SA 3.0.

  7. "Ice Age" does not preach Darwinian orthodoxy, however, but a kinder, gentler world view: Ice Age meets New Age. And the philosophy scarcely matters, anyway, since this is an animated comedy. Enormous advances have been made in animation technology in recent years, as computers have taken over the detail work and freed artists to realize their ...

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