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  1. Jan 31, 2024 · No one seems to know what has happened to the former public faces of Destiny 2, Mark Noseworthy and Luke Smith, who were seemingly promoted into oblivion to oversee a Destiny universe that as of ...

  2. Jul 16, 2019 · To help cement our own Destiny 2 weapon mad libs, Polygon spoke to Bungie general manager Mark Noseworthy and franchise director Luke Smith about how the hell Bungie named the 600+ guns in Destiny 2.

  3. Jul 17, 2019 · Mark Noseworthy and Luke Smith explain the nostalgia factor of Shadowkeep The Moon is a fan-favorite location from the original Destiny, and it’s finally coming back for Destiny 2.

  4. Explore Mark Noseworthy's discography including top tracks, albums, and reviews. Learn all about Mark Noseworthy on AllMusic.

  5. “To expand the Destiny IP and bring new stories and experiences to their highly engaged community, Bungie appointed Mark Noseworthy (Vice President, Destiny Universe) and Luke Smith (Executive Creative Director, Destiny Universe) to oversee and prepare for the expansion of the Destiny Universe into additional media.

  6. Jul 12, 2019 · Bungie’s Mark Noseworthy and Luke Smith describe the new combat system. Finishing moves are a new feature in Destiny 2: Shadowkeep. Players can initiate a powerful attack when enemies have low ...

  7. Interview with Bungie's Mark Noseworthy speaking about the Destiny 2 story, Raids and building towards Destiny 3. A couple of choice quotes below, full interview on link underneath. Enjoy! "We think Destiny 2 will cast a long shadow on subsequent games, and it will matter, and we are building towards something."

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