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  1. 1 day ago · Supergiant Games itself addressed the topic back in 2020 during a Discord Q&A, explaining that "many aspects of the game are easily moddable because the data is all exposed." The team's messages ...

  2. 5 days ago · Pre-production Phase – (I prototype here) design, expand, prototype and get into the finer details of a game idea to create a plan. Production Phase – at this point, the game idea is something I am committing myself to and will iteratively build on. Pre-release Phase - release an open beta or demo for the game to collect feedback that will ...

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  4. 2 days ago · Facebook, Myspace game developer Subsidiary of The Walt Disney Company; closed in 2016 Playfish: London: England: United Kingdom 2007 The Sims Social: Facebook, Myspace game developer Acquired by Electronic Arts; closed in 2013 PlayFirst: San Francisco: California: United States 2004 Acquired by Glu Mobile in 2014; Casual game developer ...

  5. 2 days ago · What to do about Game Engines with Rez Graham and Bryant Francis: Game Developer Podcast Ep. 42. April 30, 2024; Road to the IGF 2024 with Joel Couture: Game Developer Podcast ep. 41. March 15, 2024; Accessibility and fancy footwork with GLYDR's John Warren - Game Developer Podcast ep. 40. February 28, 2024

  6. 4 days ago · 2. Pick an Engine or Framework. The next step is to figure out what engine, framework, or library you want to use. Game engines (like Unity or Unreal) typically come with graphical interfaces and the most built-in functionality. Frameworks and libraries are usually only code, written in existing programming languages.

  7. 6 days ago · 5. Layer.ai. Level up your game art. https://layer.ai/. Layer.ai aims to drastically reduce the time and expertise needed to fully invent, iterate and expand on your game assets. The premise is pretty simple and once logged in, their onboarding does a fantastic job of getting results straight away.

  8. Frist time I think rapha is a little out of touch here. Scroll wheel jump has been around since 1.6 CS and is not considered cheating at all, with the way movement is done on QC i dont even think scroll wheel would be that big of an improvement over say, spacebar, atleast not to the degree it is in CS.