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3 days ago · I have a tongue that I am moving through blendshapes it works, however as soon as I let go it snaps back to it’s original position… const tongueBind = useDrag ...
1 day ago · The film largely consists of a stick figure moving about and encountering all manner of morphing objects, such as a wine bottle that transforms into a flower. There are also sections of live action where the animator's hands enters the scene.
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4 days ago · This morph targets avoid unnatural positions of the virtual character that could be created by purely following the landmark movements. To capture a certain expression, the distance between a referential landmark with minimal movement and the driving landmark determines the influence of the corresponding morph target.
14 hours ago · 1974 – Roobarb, Hong Kong Phooey, Bagpuss, Mio Mao, Heidi, Girl of the Alps, Closed Mondays. 1975 – Maya the Honey Bee, Tubby the Tuba, Great, Mr. Men, Hedgehog in the Fog, Hugo the Hippo, Bod, Grape Ape, Ivor the Engine, Paddington Bear, The Hoober-Bloob Highway, The Tom and Jerry Show.
2 days ago · Animation is a filmmaking technique by which still images are manipulated to create moving images. In traditional animation, images are drawn or painted by hand on transparent celluloid sheets ( cels) to be photographed and exhibited on film.
5 days ago · I was wondering what the best workflow/technique is for making morph targets on a character, because I have some difficulty with them. I've modeled a character and have made morphs for the eyelids and mouthshapes.
Well I had the idea of a build with 4 core items, aether lens, octarine core, linkens sphere, and Yasha/Kaya. Upon hitting level 18, these items give you enough bulk to sail around the backline, shifting from morphling to his morph target constantly spamming good spells.