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  1. Mark Rosewater (born May 25, 1967) is the head designer for Magic: The Gathering, a position he has held since 2003.

  2. 4 days ago · The goal has to be making something the audience... Where Question Mark meets Explanation Point. If you're new, start by checking out my FAQ: markrosewater.tumblr.com/faq.

  3. Aug 1, 2022 · Mark Rosewater. Back in December of 2003, I became the head designer for Magic. One of the things I decided I wanted to do was write an article at the end of every Magic "year" where I discuss all the sets that came out in the last year and talk about how I felt the design went.

  4. Jun 14, 2024 · Join Magic: The Gathering Head Designer Mark Rosewater as he shares stories, insights, and more while driving to work. Listen and learn more about how Magic is made!

  5. Mark Rosewater (born May 25, 1967 in Biloxi, Mississippi, USA) is head Magic: The Gathering designer for Wizards of the Coast and is one of the more influential and renowned card designers and employees at Wizards.

  6. Jun 8, 2020 · That’s just the Mark Rosewater seen by the outside world; as head of MTG’s design team, internally Rosewater is the current custodian of the venerated card game and responsible for the direction of its sets - including the four major yearly releases for the Standard format - and cards.

  7. Jul 31, 2023 · Mark Rosewater. When I became head designer back in 2003 (yes, this year is my 20th anniversary in the role), one of the things I started doing was writing a yearly column about the design of the previous " Magic year." The series is titled after a speech the US president gives once a year. My first column appeared in 2005, as we work a couple ...

  8. Aug 16, 2021 · Mark Rosewater. When I became the head designer back in 2003, I decided that I wanted to write an article each August (at the end of the Magic "year") where I talked about the state of Magic design. This series is loosely based on a talk the US president gives once a year about the state of the union.

  9. Aug 11, 2022 · In Mark Rosewater’s State of Design 2022, he posits that it’s been a good year, with lots of innovation and flavorful design. He breaks down each new-content booster release, discussing the highlights and lessons of each set from the big picture sense.

  10. Magic: The Gathering senior designer Mark Rosewater joins Magic Untapped to talk about how Ravnica came to be in the first place, as well as how Wizards of t...

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