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  1. Michael J. Cinquemani is an American television writer and video game developer. He has written for The Vampire Diaries, Lucky 7 and First Wave . Career. Cinquemani began his career in soap operas, as a Script Coordinator, and later Script Writer on General Hospital (2001 - 2005).

  2. View Michael J. Cinquemanis profile on LinkedIn, a professional community of 1 billion members. As the Head of Story at Series AI, I lead the narrative creative vision and direction of…

    • 420
    • 481
    • Fusebox Games
    • Los Angeles, California, United States
  3. Michael J. Cinquemani is known for First Wave (1998), General Hospital (1963) and Revenge (2011). Add photos, demo reels. Add to list. More at IMDbPro. Contact info. Agent info. Awards. 1 nomination. Known for. First Wave. 7.2. TV Series. Writer. 2000–2001 • 3 eps. General Hospital. 6.6. TV Series. Writer (2003-2005) 2003–2004 • 20 eps. Revenge.

    • Writer, Additional Crew, Producer
    • Michael J. Cinquemani
  4. Michael J. Cinquemani has extensive experience in the entertainment and gaming industry. Michael J. is currently the Chief Content Officer at Fusebox Games. Prior to that, they worked at Jam City as the Lead Narrative Designer for the game Harry Potter: Hogwarts Mystery.

    • Chief Content Officer
    • Fusebox Games, Fusebox Games
  5. 1h. Series AI is looking for a few good Narrative Designers for one of our newest story games and we'd love to hear from YOU! Click thru or reach out to apply. Michael J. Cinquemani. Head of...

  6. Apr 20, 2022 · Michael J. Cinquemani, on joining Fusebox Games as the new Chief Content Manager for its LA Studio, said: “I’m thrilled to join Fusebox Games to expand on their existing expertise in the development of narrative-driven, mobile games, with great brands like Love Island, as well as actively seeking out new IPs and creating original Fusebox ...

  7. Apr 20, 2022 · Michael J. Cinquemani. With his serialised storytelling experience making him an asset in the growing area of interactive fiction, Michael spent the last six years developing and crafting interactive story-driven content and consulting for multiple mobile games studios.

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