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  1. Neil Druckmann (Hebrew: ניל דרוקמן; born December 5, 1978) is an Israeli-American writer, creative director, designer, and programmer. He is the studio head and head of creative of the video game developer Naughty Dog , and is best known for his work on the game franchises Uncharted and The Last of Us , having co-created the latter.

    • Early Influences
    • George Romero’s Rejection
    • Pestering His Way to A Naughty Dog Job
    • Success with The Last of Us

    Druckmann was born in Tel Aviv, Israel, in 1978. He was raised in a settlement in the West Bank, where he repeatedly witnessed acts of violence, according to GQ. He sought escape in comic books, movies, and especially video games, particularly The Secret of Monkey Island and Metal Gear Solid. Druckmann’s family immigrated to Miami when he was 10, w...

    Druckmann first began conceiving The Last of Usas a video game during his time at Carnegie Mellon University, where he pursued a master’s degree in entertainment technology. His family’s experiences in Tel Aviv and in immigrating to the United States were a major source of inspiration. “It was always about the sacrifices my parents have made,” Druc...

    After college, Druckmann landed a job at Naughty Dog, the video game developer behind popular franchises such as Crash Bandicoot and Jax and Daxter. He got the gig by pestering company president Jason Reuben until he made Druckmann an intern. “I approached him, and I bugged him, and I told him that I wanted to break into games,” Druckmann told Crea...

    Druckmann instead returned to the idea Romero had rejected years earlier. The result was The Last of Us, which was released for PlayStation consoles in the summer of 2013. It was met with wide critical acclaim, became a huge financial success, and landed on several lists of the best video games ever made. Following the 2020 release of a successful ...

    • colin.mcevoy@hearst.com
    • Senior News Editor, Biography.Com
  2. Jan 15, 2023 · Neil Druckmann, the writer of “The Last of Us” video game and co-creator of the HBO series, calls its emotional, post-apocalyptic tale a “love letter” to America. (Illustration by Coke ...

    • todd.martens@latimes.com
    • 7 min
    • Game Critic
    • Todd Martens
  3. Jun 22, 2020 · Neil Druckmann and Halley Gross Open Up About the Biggest Twists of ‘The Last of Us Part II’. After years of total secrecy, Neil Druckmann and Halley Gross sit down for the first extensive...

  4. Jan 30, 2023 · How did Mazin and video game and series co-creator Neil Druckmann create such a rich episode? We’ll let them explain. Here, Druckmann and Mazin talk about changing the original narrative,...

  5. Mar 25, 2021 · With his ever-evolving body of work, it’s safe to say that Neil Druckmann has graduated from storyteller to auteur. Neil speaks with Sonya Alexander and shares insight on world building for video games, how 'The Last of Us' strikes a personal chord and what types of stories he's inspired to write.

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  7. Jun 29, 2020 · Naughty Dog's Neil Druckmann speaks with us about how the sequel expanded on the ideas of the original in dramatic ways. Spoilers ahead!

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